Construction Console: Difference between revisions

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-[[Firesuit]] - An armor which makes the marine immune to fire damage, but prevents [[Sprint]]. The armor costs 10/0/10/0 per item.
-[[Firesuit]] - An armor which makes the marine immune to fire damage, but prevents [[Sprint]]. The armor costs 10/0/10/0 per item.
-[[Nanodoc Gloves]] - An accessoir which is not an armor, therefore you can carry it while wearing a different armor. The gloves regenerate 1hp/sec and have an active ability which heals a friendly unit for 25hp. The effect of the gloves does not stack and cost 0/10/0/10 per item.
-[[Adaptive Photo Disguise]] - An armor which makes you harder to see and the enemy has to click directly on your marine to attack it(no A-move possible). It costs 0/15/0/10 per item.
-[[Frequency Nullifier]] - An armor that makes the marine unattackable for turrets and mines, but also drains the marines hp 1/sec. It costs 0/20/50/20 per item.
-[[Revive Kit]] - A consumable which can revive a friendly and fainted marine. It costs no minerals and has no coolsdown.
-[[C-4 Charge]] - A consumable that after planted causes a big explosion, 1000 hull damage, many [[Debris]] and fire, after 30 seconds. However the planted charge is easy to destroy which prevents the explosion.

Revision as of 10:05, 20 May 2013

The Construction Console is the only console which activly creates items, unlike the Upgrades Console which only upgrades various things. Most of the items cost various minerals and are very usefull. All the items appear, after the purchase, in front of the console and are ready to be collected.

Purchaseable Items

Missiles - Consumables which can be loaded in the missile bays, above the elevators of the BC.

Pilot Items - Various weapons, armors and consumables usefull for Boarding and to prevent it.

Ship Items - Usefull items which can be loaded in Small Ships to improve them.

Pilot Items

-C-14 Gauss Rifle - A usefull offensive rifle with the stats 6 Damage/0.84 seconds Period/Range 5. The rifle costs 0/0/50/0 per item. The battlecruiser has two of these rifles from the beginning on.

-ARC12 Rifle - A very strong offensive rifle with 20 Damage/3.44 Period/Range 7.5. It costs 5/0/15/0 per item.

-Dust Cannon - The strongest rifle, but only usable on Debris with 25 Damage/0.5 Period/Range 5. It costs 5/0/15/15 per item.

-Firesuit - An armor which makes the marine immune to fire damage, but prevents Sprint. The armor costs 10/0/10/0 per item.

-Nanodoc Gloves - An accessoir which is not an armor, therefore you can carry it while wearing a different armor. The gloves regenerate 1hp/sec and have an active ability which heals a friendly unit for 25hp. The effect of the gloves does not stack and cost 0/10/0/10 per item.

-Adaptive Photo Disguise - An armor which makes you harder to see and the enemy has to click directly on your marine to attack it(no A-move possible). It costs 0/15/0/10 per item.

-Frequency Nullifier - An armor that makes the marine unattackable for turrets and mines, but also drains the marines hp 1/sec. It costs 0/20/50/20 per item.

-Revive Kit - A consumable which can revive a friendly and fainted marine. It costs no minerals and has no coolsdown.

-C-4 Charge - A consumable that after planted causes a big explosion, 1000 hull damage, many Debris and fire, after 30 seconds. However the planted charge is easy to destroy which prevents the explosion.