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|Loading this item into a Minelayer allows it to plant a distress beacon. The beacon will look like a mining ship on the enemy's radar. Each team can only have five distress beacons on the map at the same time. | |Loading this item into a Minelayer allows it to plant a distress beacon. The beacon will look like a mining ship on the enemy's radar. Each team can only have five distress beacons on the map at the same time. | ||
|[[Minelayer]] | |[[Minelayer]] | ||
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[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 50 | [[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 50 | ||
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 20 | [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 20 | ||
|Can be loaded into a ship in the hanger. A ship carrying a this | |Can be loaded into a ship in the hanger. A ship carrying a this will not show on either the Battlecruiser's main ping or the Wraith's Miner Ping. <br>A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec. | ||
|Armor | |Armor | ||
|- | |- | ||
Revision as of 01:32, 1 January 2015
Tactics
Sniping
Sniping is a broad term to describe attacking the enemy battlecruiser from a long distance.
A human player on the Weapons Console, shoots the enemy battlecruiser using vision provided by small ships or a predator missiles tracking beacon.

Chomper Rush
Is a tactic that involves co-ordinating the miners to mine the exact minerals to purchase a chomper.
Tactic is ideal when the starting map is abundant with astroid fields.
Once the chomper is constructed, upgrades resume as normal.
Heavy economy move.

Kinetic Rush
Kinetic rushes involves upgrading kinetic tier weapons and then relying on a surprise attack on the enemy battlecruiser and abusing power saving low shields to cause unrecoverable damage.
Heavy aggressive move
Power Deck/Dock
Infiltrating
Corvette Harass
Basic Flight Controls
Ship Items
| Icon | Name | Cost | Description | Usable By |
|
Decoy Flares |
FREE |
Loading this into a ship allows you to fire a bunch of flares behind your ship which will collide with projectiles. | All |
|
Opposer Proximity Mine | Loading this item into a Minelayer will allow you to lay an Opposer Proximity Mine. The mine will trigger if an enemy ship comes close and chase it for a maximum of 10seconds. If the mine reaches the target it will deal decent damage. The ship starts with 50 opposer Proximity Mines by default. Adding an extra module of the same sort will increase the amount of mines by 25. Damage 150/150. | Minelayer | |
|
EMP Mine | Loading this item into a Minelayer allows it to lay EMP Mines. A mine will trigger if an enemy ship comes close. If the mine reaches the target it will deal moderate damage and slow the ship down significantly. Damage 100/100. | Minelayer | |
|
Distress Beacon | Loading this item into a Minelayer allows it to plant a distress beacon. The beacon will look like a mining ship on the enemy's radar. Each team can only have five distress beacons on the map at the same time. | Minelayer | |
|
Frequency Nullifier | Can be loaded into a ship in the hanger. A ship carrying a this will not show on either the Battlecruiser's main ping or the Wraith's Miner Ping. A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec. |
Armor | |
|
Revive Kit |
Free |
Can revive incapacitated allies. | Inventory |
|
C-4 Charge | Allows you to plant a C-4 Charge at your location which will explode after 30seconds, dealing 1000 damage to the BC, creating a lot of debris and fire. | Inventory |
