|Loading this item into a Minelayer will allow you to lay an [[Opposer Proximity Mine]]. The mine will trigger if an enemy ship comes close and chase it for a maximum of 10seconds. If the mine reaches the target it will deal decent damage. The ship starts with 50 opposer Proximity Mines by default. Adding an extra module of the same sort will increase the amount of mines by 25. Damage <span style="color:#FF0000">150</span>/<span style="color:#0000FF">150</span>.
|[[Minelayer]]
|-
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|Loading this item into a Minelayer allows it to lay EMP Mines. A mine will trigger if an enemy ship comes close. If the mine reaches the target it will deal moderate damage and slow the ship down significantly. Damage <span style="color:#FF0000">100</span>/<span style="color:#0000FF">100</span>.
|[[Minelayer]]
|-
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|Loading this item into a Minelayer allows it to plant a distress beacon. The beacon will look like a mining ship on the enemy's radar. Each team can only have five distress beacons on the map at the same time.
|[[Minelayer]]
|-
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|Can be loaded into a ship in the hanger. A ship carrying a this will not show on either the Battlecruiser's main ping or the Wraith's Miner Ping. <br>A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec.
|[[Small Ships|All]]
|-
|[[File:MerculiteHeavyMissile.png|link=Merculite Heavy Missile]]
|This item provides the carrying ship with a small shield. This is useful because it regenerates quickly compared to the hull which can only be repaired through docking with the battlecruiser.
Sniping is a broad term to describe attacking the enemy battlecruiser from a long distance.
A human player on the Weapons Console, shoots the enemy battlecruiser using vision provided by small ships or a predator missiles tracking beacon.
battlecruiser sniping enemy using a cloaked wraith as a scout.
Chomper Rush
Is a tactic that involves co-ordinating the miners to mine the exact minerals to purchase a chomper.
Tactic is ideal when the starting map is abundant with astroid fields.
Once the chomper is constructed, upgrades resume as normal.
Heavy economy move.
Caption text
Kinetic Rush
Kinetic rushes involves upgrading kinetic tier weapons and then relying on a surprise attack on the enemy battlecruiser and abusing power saving low shields to cause unrecoverable damage.
Heavy aggressive move