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The science console is a support console. This console is primarily used to boost small ships stored energy with the power transfer ability and provide pings which reveal enemy locations with radar ping.
The power transfer ability should be used non-stop, as supplying any small ship with extra energy allows them to fulfill their roles much more efficiently
Similarly radar ping should always be used when off cooldown, as knowing your enemy position allows you to plan attacks or know when to retreat.
Science console radar pings can also be used with wraiths [[miner ping]] ability, this allows you to distinguish between the enemy miners and their offensive ships.
The science console also has some expensive abilities, like purge and arm the yamoto cannon, this should only be used when your team has an excess of kermiculite, and after the important upgrades like tier upgrades.
=Science Console Abilities=
{|class="wikitable"
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Science Console Abilities''
|+ style="caption-side:bottom; color:#e76700;"|''Abilities''


|Icon
|Icon
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|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]]
|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]]
|[[ Power Transfer]]
|[[Power Transfer]]
|Fires an energy beam at a friendly ship, instantly giving it 150 energy.
|Fires an energy beam at a friendly ship, instantly giving it 150 energy.
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 300
[[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 300
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|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]]
|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]]
|[[ Purge Core Plasma]]
|[[Purge Core Plasma]]
|Purges the plasma in the fusion core, increasing core stability by 10% upto a maximum of 100%.  
|Purges the plasma in the fusion core, increasing core stability by 10% upto a maximum of 100%.  
[[File: kermiculite.jpg|frameless|20px|link= kermiculite]] 30
[[File: kermiculite.jpg|frameless|20px|link= kermiculite]] 30
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|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]]
|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]]
|[[ Iron Curtain]]
|[[Iron Curtain]]
|Reduces incoming damage by 90% for 6 seconds and all damage taken during this time is converted to energy.
|Reduces incoming damage by 90% for 6 seconds and all damage taken during this time is converted to energy.
100%. [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 2000
100%. [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] 2000
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|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]]
|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]]
|[[ Radar Ping]]
|[[Radar Ping]]
|Pings all ships on the minimap. Does not register for ships carrying a frequency nullifier or the infiltrator.
|Pings all ships on the minimap. Does not register for ships carrying a frequency nullifier or the infiltrator.
|-
|-
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|-
|-
|}
|}
=Abilities=
==Power Transfer==
==Purge Core Plasma==
==Iron Curtain==
==radar ping==
==Arm Yamato Cannon==
The science console serves few purposes at the moment since only a few abilities are associated with it. A team with an excess of [[Kermiculite]] may find a use for it due to its abilities to [[Purge Core Plasma|purge the core]] and to arm the [[Yamato Cannon]]. All other abilities are less often used, however, as [[Power Transfer]] is primarily used during the early game where small ships come into play and [[Iron Curtain|iron curtain]] can only be used when the [[Battlecruiser]]'s shields are down.
== Early Game Science ==
[[Power Transfer]] should be used in excess during the early game in order to supply small ships with no [[Vessel Energy Upgrade]]s the power to use their abilities, such as Turbo Jump on the [[Miner]]. However, the heavy cost of [[Kermiculite]] for the other abilities will almost ensure zero usage of the science console otherwise during the early game.

Revision as of 13:15, 11 January 2015

The science console is a support console. This console is primarily used to boost small ships stored energy with the power transfer ability and provide pings which reveal enemy locations with radar ping.

The power transfer ability should be used non-stop, as supplying any small ship with extra energy allows them to fulfill their roles much more efficiently Similarly radar ping should always be used when off cooldown, as knowing your enemy position allows you to plan attacks or know when to retreat. Science console radar pings can also be used with wraiths miner ping ability, this allows you to distinguish between the enemy miners and their offensive ships.

The science console also has some expensive abilities, like purge and arm the yamoto cannon, this should only be used when your team has an excess of kermiculite, and after the important upgrades like tier upgrades.


Science Console Abilities

Abilities
Icon Name Description
Power Transfer Fires an energy beam at a friendly ship, instantly giving it 150 energy.

300

Purge Core Plasma Purges the plasma in the fusion core, increasing core stability by 10% upto a maximum of 100%.

30

Iron Curtain Reduces incoming damage by 90% for 6 seconds and all damage taken during this time is converted to energy.

100%. 2000

Radar Ping Pings all ships on the minimap. Does not register for ships carrying a frequency nullifier or the infiltrator.
Arm Yamato Cannon The Yamato Cannon is the ultimate Battlecruiser weapon. A colossal blast of energy is fired from the cruiser’s bow that deals heavy hull damage and can disable the target ships power. The Yamato will also deal 15% core stability damage if it hits the enemy Battlecruiser.

Damage: 800/1000 Cost: 50red 40green