Science Console: Difference between revisions

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Similarly radar ping should always be used when off cooldown, as knowing your enemies position allows you to plan attacks or retreats.
Similarly radar ping should always be used when off cooldown, as knowing your enemies position allows you to plan attacks or retreats.
Radar pings can also be used with [[Wraith|wraiths]], [[miner ping]] ability, this allows you to distinguish between the enemy [[Miner|miners]] and their offensive ships.
Radar pings can also be used with the [[Wraith|wraiths]], [[miner ping]] ability, this allows you to distinguish between the enemy [[Miner|miners]] and their offensive ships.


The science console also has some expensive abilities, like purge core plasma and arm the yamoto cannon, these abilities should be used when your team has an excess of [[kermiculite]], and after the important upgrades like [[Tier upgrades|tier upgrades]].
The science console also has some expensive abilities, like purge core plasma and arm the yamoto cannon, these abilities should be used when your team has an excess of [[kermiculite]], and after the important upgrades like [[Tier upgrades|tier upgrades]].

Revision as of 13:48, 11 January 2015

The science console is a support console. This console is primarily used to boost small ships stored energy with the power transfer ability and provide pings on enemy locations with radar ping.

The power transfer ability should be used non-stop, as supplying any small ship with extra energy allows them to fulfill their roles more efficiently. Note that the power transfer ability can be upgraded, from the upgrades console, into 1 of 3 types that provide different boosts (see this for more information).

Similarly radar ping should always be used when off cooldown, as knowing your enemies position allows you to plan attacks or retreats. Radar pings can also be used with the wraiths, miner ping ability, this allows you to distinguish between the enemy miners and their offensive ships.

The science console also has some expensive abilities, like purge core plasma and arm the yamoto cannon, these abilities should be used when your team has an excess of kermiculite, and after the important upgrades like tier upgrades.

A list of these abilities can be found below.


Science Console Abilities

Abilities
Icon Name Price/Energy Cost Description
Power Transfer

300

Fires an energy beam at a friendly ship, instantly giving it 150 energy.
Purge Core Plasma

30

Purges the plasma in the fusion core, increasing core stability by 10% upto a maximum of 100%.
Iron Curtain

2000

Reduces incoming damage by 90% for 6 seconds and all damage taken during this time is converted to energy.

100%.

Radar Ping Pings all ships on the minimap. Does not register for ships carrying a frequency nullifier or the infiltrator.
Arm Yamato Cannon

50 40

The Yamato Cannon is the ultimate Battlecruiser weapon. A colossal blast of energy is fired from the cruiser’s bow that deals heavy hull damage and can disable the target ships power. The Yamato will also deal 15% core stability damage if it hits the enemy Battlecruiser.

Damage: 800/1000