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Marines are player controlled units.
Marines, also known as pilots, are the main player controlled units.  
They move around the battlecruiser and accesses various consoles.
<br>They move around the battlecruiser and accesses the various [[Consoles|consoles]].
Marines take fire damage and debris damage.
<br>Marines take damage from fire and initial debris falling.
<br>When your marine dies, either aboard a [[Battlecruiser]] or while piloting a [[Small ships|small ship]], you will be given a clone at the inital spawn point (essential you respawn).
<br>Each player will always have a unit they can control, there is no permanent death in Cruiser Command.
<br>All marines by default are armed with a [[HA-11 sweeper]] weapon.
 
*FIND EXACT AMOUNT OF DMG MARINE TAKES BY FIRES/DEBRIS


All marines by default have a [[HA-11 sweeper]] weapon.


=Marines inventory=
=Marines inventory=
Marines have a visible inventory which is located bottom right above the command, this inventroy is swapped for a small ships inventory when the Marine piolts a small ship.
Marines have a visible inventory which is located bottom right above the command, this inventory is swapped for a small ships inventory when the Marine piolts a small ship.
Marines inventory is special as it has 2 extra slots, the weapon and armor slot.
Marines inventory is special as it has 2 extra slots, the weapon and armor slot.
the different types of weapons, armors and items a marine can carry can be found here [[construction console]]
The different types of weapons, armors and items a marine can carry can be found here [[Construction console|construction console]].
 
Note: Your marine can carry more than one weapon but will only use the weapon placed in the active weapon slot of the marines inventory. Similar thing for armor, only the armor in the armor slot will be active.


->1 weapons slot:weapons slot is where the marines active weapon is placed. Whatever weapon item is placed in this slot will be the weapon your marine fires when he attacks.
->1 armor slot:any armor type item placed here will be active for your marine. armor items in the normal 6 slotted inventory will not have an effect.
->6 inventory slots


=Marines move speed=
=Marines move speed=

Revision as of 12:34, 13 January 2015

Marines, also known as pilots, are the main player controlled units.
They move around the battlecruiser and accesses the various consoles.
Marines take damage from fire and initial debris falling.
When your marine dies, either aboard a Battlecruiser or while piloting a small ship, you will be given a clone at the inital spawn point (essential you respawn).
Each player will always have a unit they can control, there is no permanent death in Cruiser Command.
All marines by default are armed with a HA-11 sweeper weapon.

  • FIND EXACT AMOUNT OF DMG MARINE TAKES BY FIRES/DEBRIS


Marines inventory

Marines have a visible inventory which is located bottom right above the command, this inventory is swapped for a small ships inventory when the Marine piolts a small ship. Marines inventory is special as it has 2 extra slots, the weapon and armor slot. The different types of weapons, armors and items a marine can carry can be found here construction console.

Note: Your marine can carry more than one weapon but will only use the weapon placed in the active weapon slot of the marines inventory. Similar thing for armor, only the armor in the armor slot will be active.


Marines move speed

Marines move speed can be upgraded by tier3 upgrade. Destroyers slow down marines inside battlecruiser when they hit. Marines have a sprint ability to move quickly for short duration.

Abilities

Marine/Pilot Abilities
Icon Name Description
Drop/Pick up items With 1 or more items: Drop all your inventory items.

With no items in inventory: Pick up all the items near your pilot.

First Aid CD: 40sec

Applies first aid to your wounds. Slowly regenerates health. You will stop regenerating health if you take damage.

Sprint CD: 25sec

Significantly boosts the movement speed of the pilot for a short duration.

Disconnect console Target a console to disconnect a player from that console. At least two different players need to use this ability on a player within twenty seconds for it to have an effect. Use this to disconnect afk players

NOTE: target the console the afk player is using not the afk players marine.

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