Strategies: Difference between revisions
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m Siretu moved page Stratergies to Strategies |
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=Chomper Rush= | =Chomper Rush= | ||
Is a tactic that involves co-ordinating the [[miner]]s to mine the exact minerals to purchase a [[chomper]]. | Is a tactic that involves co-ordinating the [[miner]]s to mine the exact minerals to purchase a [[chomper]]. | ||
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[[File:WaspLightMissile.png|frame|none|alt=Alt text|Caption text]] | [[File:WaspLightMissile.png|frame|none|alt=Alt text|Caption text]] | ||
=Corvette Harass= | |||
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Kinetic rushes involves upgrading kinetic tier weapons and then relying on a surprise attack on the enemy battlecruiser and abusing power saving low shields to cause unrecoverable damage. | Kinetic rushes involves upgrading kinetic tier weapons and then relying on a surprise attack on the enemy battlecruiser and abusing power saving low shields to cause unrecoverable damage. | ||
<br>Heavy aggressive move | <br>Heavy aggressive move | ||
=Infiltrating= | |||
=Pouncing== | |||
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= | =Sniping= | ||
Sniping is a broad term to describe attacking the enemy battlecruiser from a long distance. | |||
<br>A human player on the [[Weapons Console]], shoots the enemy battlecruiser using vision provided by small ships or a predator missiles tracking beacon. | |||
[[File:WaspLightMissile.png|frame|none|alt=Alt text|battlecruiser sniping enemy using a cloaked wraith as a scout.]] | |||
Revision as of 02:43, 14 January 2015
Chomper Rush
Is a tactic that involves co-ordinating the miners to mine the exact minerals to purchase a chomper.
Tactic is ideal when the starting map is abundant with astroid fields.
Once the chomper is constructed, upgrades resume as normal.
Heavy economy move.

Corvette Harass
Kinetic Rush
Kinetic rushes involves upgrading kinetic tier weapons and then relying on a surprise attack on the enemy battlecruiser and abusing power saving low shields to cause unrecoverable damage.
Heavy aggressive move
Infiltrating
Pouncing=
Power Deck/Dock
Sniping
Sniping is a broad term to describe attacking the enemy battlecruiser from a long distance.
A human player on the Weapons Console, shoots the enemy battlecruiser using vision provided by small ships or a predator missiles tracking beacon.
