V1.91: Difference between revisions
Created page with "'''v1.91 (9/4 - 2013)''' - Increased periodic repair of repair station from 1 to 2. - Repair stations no longer gain extra health from removing debris. - Reduced the pe..." |
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- Shield recharger efficiency increased from 10 to 15. | - Shield recharger efficiency increased from 10 to 15. | ||
- Removed the projectile speed decrease for kinetic level 3 single. | |||
Latest revision as of 16:24, 9 April 2013
v1.91 (9/4 - 2013)
- Increased periodic repair of repair station from 1 to 2.
- Repair stations no longer gain extra health from removing debris.
- Reduced the period between repair ticks from 1.5 to 1.
- Repair station duration increased from 15s to 20s.
- Reduced the duration of iron curtain from 8 to 6 seconds.
- Fixed an issue where drones would refuse to launch after docking once.
- The miner AI is no longer afraid of itself, causing it to fly in circles.
- The miner AI will try to go back and dock if it gets too damaged.
- Fixed an issue where more than 6 small shield generators on a chomper wouldn’t have any effect.
- Fixed an issue where you could recover items from a destroyed ship by creating another ship at the same slot.
- You should no longer lose engine acceleration when colliding with things.
- Fixed an issue with disappearing hangar inventories.
- Shield recharger efficiency increased from 10 to 15.
- Removed the projectile speed decrease for kinetic level 3 single.