Vessel Energy Upgrade: Difference between revisions

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Created page with "{{Upgrade |Name= Vessel Energy Upgrade |Picture= |Console= |Ship= All Except Battlecruiser |Research Time= 3, 6, 9, 12, 15 |MaxLevel= 5 |Veldite= 15 |Chalcorium= 5 |Pyromanti..."
 
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{{Upgrade
|Name= Vessel Energy Upgrade
|Picture=
|Console=
|Ship= All Except Battlecruiser
|Research Time= 3, 6, 9, 12, 15
|MaxLevel= 5
|Veldite= 15
|Chalcorium= 5
|Pyromantite=
|Kermiculite= 5
}}
Possessing greater Vessel Energy allows for all of your [[Small Ships]] to act more effectively; especially the [[Miner]] and [[Minelayer]] which both possess very high cost abilities. For all offensive ships, it opens up the possibility of firing far more often due to the energy cost of shooting their weapons. Many fights will ultimately come to a test of endurance, and providing sufficient energy to act will often allow a [[Small Ships|Small Ship]] to win, or at least survive, an engagement.
Possessing greater Vessel Energy allows for all of your [[Small Ships]] to act more effectively; especially the [[Miner]] and [[Minelayer]] which both possess very high cost abilities. For all offensive ships, it opens up the possibility of firing far more often due to the energy cost of shooting their weapons. Many fights will ultimately come to a test of endurance, and providing sufficient energy to act will often allow a [[Small Ships|Small Ship]] to win, or at least survive, an engagement.
=[[File:Miner_Icon.jpg|54px|link=Miner]] Upgrade=
{|class="wikitable"
|+ style="caption-side:bottom; color:#e76700;"|''Upgrade Requirements, Prices & Research Times''
!colspan="3" style="background-color:silver; font-weight: bold;"|Vessel Energy Upgrade
|-
|Each level:
*Increases power core energy production by 10GW
|-
|
{|
|style="width:60px; height:30px; font-weight: bold;"|Level
|style="width:220px; height:30px; font-weight: bold;"|Price
|style="width:60px; height:30px; font-weight: bold;"|Time
|-
|1
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  50 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 15   
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]] 5   
|4
|-
|2 (t1)
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  65 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 25   
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]] 10 
|4
|-
|3 (t2)
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  80 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 35   
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]] 15 
|4
|-
|4
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  95 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 45   
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]] 20 
|4
|-
|5 (t3)
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  110 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 55   
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]] 25 
|4
|-
|6
|
[[File:Veldite.jpg|frameless|20px|link=Veldite]]  125 
[[File:Chalcorium.jpg|frameless|20px|link=Chalcorium]] 65   
[[File:Kermiculite.jpg|frameless|20px|link=Kermiculite]] 30 
|4
|-
|}
|}
[[Category:Upgrade]]

Revision as of 01:59, 16 January 2015

Possessing greater Vessel Energy allows for all of your Small Ships to act more effectively; especially the Miner and Minelayer which both possess very high cost abilities. For all offensive ships, it opens up the possibility of firing far more often due to the energy cost of shooting their weapons. Many fights will ultimately come to a test of endurance, and providing sufficient energy to act will often allow a Small Ship to win, or at least survive, an engagement.

Upgrade

Upgrade Requirements, Prices & Research Times
Vessel Energy Upgrade
Each level:
  • Increases power core energy production by 10GW
Level Price Time
1

50 15 5

4
2 (t1)

65 25 10

4
3 (t2)

80 35 15

4
4

95 45 20

4
5 (t3)

110 55 25

4
6

125 65 30

4