Vessel Energy Upgrade: Difference between revisions
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Possessing greater Vessel Energy allows for all of your [[Small Ships]] to act more effectively; especially the [[Miner]] and [[Minelayer]] which both possess very high cost abilities. For all offensive ships, it opens up the possibility of firing far more often due to the energy cost of shooting their weapons. Many fights will ultimately come to a test of endurance, and providing sufficient energy to act will often allow a [[Small Ships|Small Ship]] to win, or at least survive, an engagement. | Possessing greater Vessel Energy allows for all of your [[Small Ships]] to act more effectively; especially the [[Miner]] and [[Minelayer]] which both possess very high energy cost abilities. For all offensive ships, it opens up the possibility of firing far more often due to the energy cost of shooting their weapons. Many fights will ultimately come to a test of endurance, and providing sufficient energy to act will often allow a [[Small Ships|Small Ship]] to win, or at least survive, an engagement. | ||
=[[File:Miner_Icon.jpg|54px|link=Miner]] Upgrade= | =[[File:Miner_Icon.jpg|54px|link=Miner]] Upgrade= | ||
Revision as of 02:02, 16 January 2015
Possessing greater Vessel Energy allows for all of your Small Ships to act more effectively; especially the Miner and Minelayer which both possess very high energy cost abilities. For all offensive ships, it opens up the possibility of firing far more often due to the energy cost of shooting their weapons. Many fights will ultimately come to a test of endurance, and providing sufficient energy to act will often allow a Small Ship to win, or at least survive, an engagement.
Upgrade
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