Nanodoc Gloves: Difference between revisions
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*Purchased at the [[Construction Console]] under [[Construction Console#Pilot Items|Pilot Items]] tab. | *Purchased at the [[Construction Console]] under [[Construction Console#Pilot Items|Pilot Items]] tab. | ||
*Gloves active: heal 25hp to target, can be targeted on allies or yourself. | *Gloves active: heal 25hp to target, can be targeted on allies or yourself. | ||
*To use the active ability just left click on the item in your inventory then right click on the target. | |||
*Great synergy with the [[Frequency Nullifier]] marine armor, countering the armors passive life drain. | *Great synergy with the [[Frequency Nullifier]] marine armor, countering the armors passive life drain. | ||
*Active is great when infiltrating, you can boost your hp instantly even during firefights with enemy marines. | *Active is great when infiltrating, you can boost your hp instantly even during firefights with enemy marines. | ||
Revision as of 11:33, 25 February 2015
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- Purchased at the Construction Console under Pilot Items tab.
- Gloves active: heal 25hp to target, can be targeted on allies or yourself.
- To use the active ability just left click on the item in your inventory then right click on the target.
- Great synergy with the Frequency Nullifier marine armor, countering the armors passive life drain.
- Active is great when infiltrating, you can boost your hp instantly even during firefights with enemy marines.
- Pic Request: Picture of the item on the floor of a battlecruiser.