Infiltrator: Difference between revisions
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Revision as of 06:02, 17 March 2015
Overview
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- Your Battlecruiser doesn't start with a Infiltrator you will have to purchase 1 from the Hangar Console.
- The Infiltrator is the only small ship able to drop a Marine into an enemy Battlecruisers Hangar.
- The Infiltrator is the fastest but also weakest of the Small Ships.
- Your team may only have one Infiltrator, even if the one you have is destroyed, you will have to wait for the reconstruction timer before you can reuse an Infiltrator.
Abilities
| Icon | Name | http://i.imgur.com/TIFgEiD.jpg | http://i.imgur.com/9QP6qX8.jpg | Description |
| http://i.imgur.com/dkZEcW8.jpg | Phase Shift | 0 | 15 | Infiltrator becomes invulnerable for 4seconds. |
| http://i.imgur.com/uR4bb8b.jpg | Multistatic Anti-radar | 0 | 0 | Renders Infiltrator invisible to all pings. |
| http://i.imgur.com/9NdSX0E.jpg | Board Ship | 0 | 0 | Docks with enemy Battlecruisers within 5 range. |
Uses & Tactics
- Infiltrators are useful as scouts due to their invisibility to pings and great speeds.
- Infiltrators are used in the Boarding tactic, for more info on Infiltrating see this.
- Try to save Phase Shift for the final approach to the enemy Battlecruiser. Enemies with Drones on the Weapons Console can easily destroy the weak ship.
- It is possible to make the Infiltrator tougher by putting a few Small Shield Generator on board.
Tips
Infiltrator vs;
- All Small Ships: Avoid conflict, the Infiltrator is a scout/boarding vessel. When infiltrating avoid enemies that may scout your ship and inform the enemies aboard their Battlecruiser of your incoming infiltration. Infiltrating is more powerful at critical times when manpower is precious, try to stir up trouble during these times (for example a Battlecruiser vs Battlecruiser fight). If scouting, scout the threat quickly and move on before the enemy has time to react.
- Battlecruiser:
Abilities
Board - The Infiltrator is the only ship able to enter the enemy Battlecruisers hangar and therefore the only way to change the Battlecruiser. This ability can be used within a range of 5 around the enemy Battlecruiser. However the Infiltrator doesn´t appear in the enemy hangar, therefore it can´t be used by the enemy team. The ability has a cooldown of 15 seconds.