Sprint: Difference between revisions
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{|class="wikitable" | {|class="wikitable" | ||
|+ style="caption-side:bottom; color:#e76700;"|''Marine/Pilot Abilities'' | |+ style="caption-side:bottom; color:#e76700;"|''Marine/Pilot Abilities'' | ||
!colspan="3" style="text-align:Left;"|Default Values | |||
|- | |||
|Case2 | |Case2 | ||
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|- | |- | ||
| | !colspan="3" style="text-align:Left;"|Total MS increase:+3.2 | ||
|} | |} | ||
Revision as of 04:10, 29 March 2015
Marine/Pilot Ability
| ||||||||||
- Innate Marine/Pilot ability.
- The ability stacks with both positive and negative effects, (eg: tier 3 utility and carrying a firesuit)
- The ability is instantly cast, and lasts for 6 seconds.
| Default Values | ||
|---|---|---|
| Case2 | MS | Total |
| Before Sprint | 4(+0) | 4 |
| Sprint Active | 4(+3.2) | 7.2 |
| Total MS increase:+3.2 | ||