Sprint: Difference between revisions

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{|class="wikitable"
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Carrying Firesuit
!colspan="3" style="text-align:Left;"|Utility Tier 3 Researched
|-
|-


Line 98: Line 98:


|Before Sprint
|Before Sprint
|4(-0.4)
|4.8(+0)
|3.6
|4.8
|-
|-


|Sprint Active
|Sprint Active
|4(+2.48)
|4.8(+3.84)
|6.48
|8.64
|-
|-


|
|
|Sprint Total
|Sprint Total
| +2.88
| +3.84
|-
|}
 
{|class="wikitable"
!colspan="3" style="text-align:Left;"|Utility Tier 3 Researched & Holding Firesuit
|-
 
|
|MS
|Total
|-
 
|Before Sprint
|4.8(-0.48)
|4.32
|-
 
|Sprint Active
|4.8(+2.97)
|7.77
|-
 
|
|Sprint Total
| +3.45
|-
|-
|}
|}

Revision as of 04:18, 29 March 2015

Marine/Pilot Ability

Sprint
http://i.imgur.com/ABl4JQl.jpg
Cast Time

0

CD

25 seconds

Description +80% Movespeed for 6seconds
  • Innate Marine/Pilot ability.
  • The ability stacks with both positive and negative effects, (eg: tier 3 utility and carrying a firesuit)
  • The ability is instantly cast, and lasts for 6 seconds.


MS/Sprint Data

Default Situation
MS Total
Before Sprint 4(+0) 4
Sprint Active 4(+3.2) 7.2
Sprint Total +3.2
Carrying Firesuit
MS Total
Before Sprint 4(-0.4) 3.6
Sprint Active 4(+2.48) 6.48
Sprint Total +2.88
Utility Tier 3 Researched
MS Total
Before Sprint 4.8(+0) 4.8
Sprint Active 4.8(+3.84) 8.64
Sprint Total +3.84
Utility Tier 3 Researched & Holding Firesuit
MS Total
Before Sprint 4.8(-0.48) 4.32
Sprint Active 4.8(+2.97) 7.77
Sprint Total +3.45