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*Innate [[Marine|Marine/Pilot]] ability. | *Innate [[Marine|Marine/Pilot]] ability. | ||
*The ability stacks with both positive | *The ability stacks with both positive effects, such as 20% movement speed increase caused by researching [[utility tier 3]] from the [[Upgrades console]], and negative effects, such as carrying a firesuit in the active armor slot or the destroyers seismic disturbance ability. | ||
*The ability is instantly cast, and lasts for 6 seconds. | *The ability is instantly cast, and lasts for 6 seconds. | ||
=MS/Sprint Data= | =MS/Sprint Data= | ||
Revision as of 04:20, 29 March 2015
Marine/Pilot Ability
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- Innate Marine/Pilot ability.
- The ability stacks with both positive effects, such as 20% movement speed increase caused by researching utility tier 3 from the Upgrades console, and negative effects, such as carrying a firesuit in the active armor slot or the destroyers seismic disturbance ability.
- The ability is instantly cast, and lasts for 6 seconds.
MS/Sprint Data
| Default Situation | ||
|---|---|---|
| MS | Total | |
| Before Sprint | 4(+0) | 4 |
| Sprint Active | 4(+3.2) | 7.2 |
| Sprint Total | +3.2 | |
| Carrying Firesuit | ||
|---|---|---|
| MS | Total | |
| Before Sprint | 4(-0.4) | 3.6 |
| Sprint Active | 4(+2.48) | 6.48 |
| Sprint Total | +2.88 | |
| Utility Tier 3 Researched | ||
|---|---|---|
| MS | Total | |
| Before Sprint | 4.8(+0) | 4.8 |
| Sprint Active | 4.8(+3.84) | 8.64 |
| Sprint Total | +3.84 | |
| Utility Tier 3 Researched & Holding Firesuit | ||
|---|---|---|
| MS | Total | |
| Before Sprint | 4.8(-0.48) | 4.32 |
| Sprint Active | 4.8(+2.97) | 7.77 |
| Sprint Total | +3.45 | |