Strategies: Difference between revisions

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-ARC12 Rifle or C-14 Gauss Rifle to deal damage.
-ARC12 Rifle or C-14 Gauss Rifle to deal damage.


-Destroying enemy Turrets will cause them to be gone forever.
*Destroying enemy Turrets will destroy them permanently and render them unable to attack you.


-Plant C-4 to cause 500 damage to the enemy ship and creating fire & debris.
*Plant C-4 to cause 500 damage to the enemy ship and creating fire & debris.


-Planting C-4 on Consoles will render them inoperable until the debris is destroyed.
*Planting C-4 on Consoles will render them inoperable until the debris is destroyed.


-Destroy Repair Stations to prevent them from repairing the enemy Hull and debris.
*Destroy Repair Stations to prevent them from repairing the enemy Hull and debris.


=Pounce=
=Pounce=

Revision as of 23:03, 30 March 2016

Chomper Rush

Is a tactic that involves co-ordinating the miners to mine the exact minerals to purchase a chomper.
Tactic is ideal when the starting map is abundant with astroid fields.
Once the chomper is constructed, upgrades resume as normal.
Heavy economy move.

Alt text
Caption text


Corvette Harass

  • corvette dmg ups
  • photon rush
  • ionic transfer

take full energy corvette to enemy bc spam all your attacks activate corvettes shield photon rush away rinse and repeat

enemy bc if they have a weapons drone will use alot of energy wasting shots on a shield corvette. enemy bc also take alot of damage from the corvette.

note this strategy weak to missiles that pass through the corvettes shield.

Kinetic Rush

Kinetic rushes involves upgrading kinetic tier weapons and then relying on a surprise attack on the enemy battlecruiser and abusing power saving low shields to cause unrecoverable damage.
Heavy aggressive move


Infiltrating

  • Purchase equipment used to board the enemy Battlecruiser;

-Frequency Nullifier will make you untargetable by enemy Turrets

-Photo-adaptive Disguise will cause enemy Marines to not automatically target your Marine.

-Nanodoc Gloves will give you a passive 1hp regeneration and can be used on your own marine to give yourself 25 HP.

-ARC12 Rifle or C-14 Gauss Rifle to deal damage.

  • Destroying enemy Turrets will destroy them permanently and render them unable to attack you.
  • Plant C-4 to cause 500 damage to the enemy ship and creating fire & debris.
  • Planting C-4 on Consoles will render them inoperable until the debris is destroyed.
  • Destroy Repair Stations to prevent them from repairing the enemy Hull and debris.

Pounce

  • involves high Battlecruiser move speeds to close in on unsuspecting battlecruisers quickly
  • The pounce is usually used after battle when both teams usually lower system power to recouperate lost power during the previous engagement.

during this time shields are low and pounces can easily finish the game.

Power Deck/Dock

  • when small ships are docked, the energy they produced goes towards the battlecruiser capacitor.
  • thus buying ships and keeping them inside the hangar is a good way to increases energy production fast.
  • chompers are usually purchased because of their high energy production and no Kermiculite cost.
  • Upgrading small ship energy core also benefits the power dock strategy.
  • with 12 ships in a hangar 1 small ship energy upgrade can increase your energy production by 12. A higher value then 1 lvl of battlecruiser power core upgrade.

Sniping

Sniping is a broad term to describe attacking the enemy battlecruiser from a long distance.
A human player on the Weapons Console, shoots the enemy battlecruiser using vision provided by small ships or a predator missiles tracking beacon.


  • Snipes can also be done "blind" where the player at the weapons console uses pings and previous knowledge of the enemy bc's position to fire randomly into space where he predicts the enemy battlecruiser is. Using ques like the lasers falling short of their maximum range and enemy battlecruiser shilds showing in the fog of war are used to snipe blind accuratly.
Alt text
battlecruiser sniping enemy using a cloaked wraith as a scout.