Corvette: Difference between revisions
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~ One of the main functions of the corvette is to distract and soak up damage. For this, it is equipped with a reflective shield. When activated, any projectile (except for [[missiles]] and [[Yamato]]) hitting the shield will be deflected and its damage therefore negated. Deflected projectiles may hit other ships or objects. This does not negate damage due to ramming, however. | ~ One of the main functions of the corvette is to distract and soak up damage. For this, it is equipped with a reflective shield. When activated, any projectile (except for [[missiles]] and [[Yamato]]) hitting the shield will be deflected and its damage therefore negated. Deflected projectiles may hit other ships or objects. This does not negate damage due to ramming, however. | ||
==Tips and hints== | |||
Revision as of 15:34, 19 May 2013
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| Name | Corvette | ||||
| Hull | 400 | ||||
| Power | 10 GW | ||||
| Mass | 110 | ||||
| Abilities | Photon Barrage, Reflective Shield | ||||
| Cost | |||||
Basics
The corvette is a defensive small ship. Its primary function is to defend miners and deter any offensive attack, however it may be used offensively (usually accompanied by a wraith). It is quite stout and relatively fast, with a decent turning speed. It excels at soaking up damage and giving out good firepower, especially at close range.
Abilities
~ The corvette comes equipped with a photon barrage. This weapons fires out five, averagely fast bullets that spread out in a ~45 degrees angle. Every single bullet deals a moderate damage, but all five of them deal a high amount of damage. They're relatively cheap to cast, energy-wise, but spamming photon barrages can quickly drain energy.
~ One of the main functions of the corvette is to distract and soak up damage. For this, it is equipped with a reflective shield. When activated, any projectile (except for missiles and Yamato) hitting the shield will be deflected and its damage therefore negated. Deflected projectiles may hit other ships or objects. This does not negate damage due to ramming, however.