Nanite Transfer: Difference between revisions

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Created page with "{{Upgrade |Name= Nanite Transfer |Picture= |Console= Science |Ship= |Research Time= 13 |MaxLevel= 1 |Veldite= 50 |Chalcorium= 50 |Pyromantite= |Kermiculite= 25 }} The nanite ..."
 
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The nanite transfer creates a method for small ships to easily tank a lot of damage during the early game while damage upgrades on [[Small Ships|small ships]] and the [[battlecruiser]] are minimal. On top of transferring 250 energy, any ship with the buff will regenerate 20 hull per seconds for 180 seconds, effectively creating a situation where it can simply soak up large amount of damage and escape at the end if necessary. However, the effectiveness of nanites wears out during the late game since the regeneration does not scale in any way.
Possibly the best [[Energy Transfer|energy transfer]] upgrade to purchase early, the nanite transfer creates a method for small ships to easily tank a lot of damage during the early game while damage upgrades on [[Small Ships|small ships]] and the [[battlecruiser]] are minimal. On top of transferring 250 energy, any ship with the buff will regenerate 20 hull per seconds for 180 seconds, effectively creating a situation where it can simply soak up large amount of damage and escape at the end if necessary. However, the effectiveness of nanites wears out during the late game since the regeneration does not scale in any way.

Revision as of 04:21, 20 May 2013

Nanite Transfer
Name Nanite Transfer
Console Science
Research Time 13
Max Level 1
Cost 50 50 25

Possibly the best energy transfer upgrade to purchase early, the nanite transfer creates a method for small ships to easily tank a lot of damage during the early game while damage upgrades on small ships and the battlecruiser are minimal. On top of transferring 250 energy, any ship with the buff will regenerate 20 hull per seconds for 180 seconds, effectively creating a situation where it can simply soak up large amount of damage and escape at the end if necessary. However, the effectiveness of nanites wears out during the late game since the regeneration does not scale in any way.