Photon Condenser: Difference between revisions

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Photon condenser is an effective way of allowing a [[Corvette]'s normally slow projectiles to actually connect with a variety of [[Small Ships]] that would normally be able to dodge, such as the [[Miner]] and [[Wraith]]. While it doesn't contribute much to actual damage, it creates a situation where it's much more difficult to dodge the [[Corvette]]'s cone of fire effectively allowing shots that would have normally missed to hit; in this sense, Photon Condenser can be considered an increase in damage to non-stationary targets.
Photon condenser is an effective way of allowing a [[Corvette]]'s normally slow projectiles to actually connect with a variety of [[Small Ships]] that would normally be able to dodge, such as the [[Miner]] and [[Wraith]]. While it doesn't contribute much to actual damage, it creates a situation where it's much more difficult to dodge the [[Corvette]]'s cone of fire effectively allowing shots that would have normally missed to hit; in this sense, Photon Condenser can be considered an increase in damage to non-stationary targets.

Revision as of 11:43, 20 May 2013

Photon Condenser
Name Photon Condenser
Ship Corvette
Research Time 7
Max Level 1
Cost 25 50

Photon condenser is an effective way of allowing a Corvette's normally slow projectiles to actually connect with a variety of Small Ships that would normally be able to dodge, such as the Miner and Wraith. While it doesn't contribute much to actual damage, it creates a situation where it's much more difficult to dodge the Corvette's cone of fire effectively allowing shots that would have normally missed to hit; in this sense, Photon Condenser can be considered an increase in damage to non-stationary targets.