Scorpion Light Missile: Difference between revisions
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The Scorpion Light Missile is unique in the fact that it is the only fragmenting missile in the game. After traveling a short distance, it will explode and evenly send out eight projectiles which each strike for considerable hull and shield damage. It is likely the best missile to use against [[Small Ships]] since it is easy to aim at a short distance. | The Scorpion Light Missile is unique in the fact that it is the only fragmenting missile in the game. After traveling a short distance, it will explode and evenly send out eight projectiles which each strike for considerable hull and shield damage. It is likely the best missile to use against [[Small Ships]] since it is easy to aim at a short distance. | ||
If the missile collides with | Of all missiles, only the Scorpion Light Missile is unable to deal damage to a [[battlecruiser]] due to its large hit box, which would allow many fragments of the missile to strike the same target with relative ease. If the missile collides with anything other than a [[battlecruiser]] before it splits, it will immediately do so at that position. | ||
Revision as of 17:43, 3 July 2013
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| Name | Scorpion Light Missile | ||||
| Hull Damage | 150 (x8) | ||||
| Shield Damage | 150 (x8) | ||||
| Abilities | Cluster x8 | ||||
| Cost | |||||
The Scorpion Light Missile is unique in the fact that it is the only fragmenting missile in the game. After traveling a short distance, it will explode and evenly send out eight projectiles which each strike for considerable hull and shield damage. It is likely the best missile to use against Small Ships since it is easy to aim at a short distance.
Of all missiles, only the Scorpion Light Missile is unable to deal damage to a battlecruiser due to its large hit box, which would allow many fragments of the missile to strike the same target with relative ease. If the missile collides with anything other than a battlecruiser before it splits, it will immediately do so at that position.
