Hellfire Heavy Missile: Difference between revisions

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Note that hellfire missiles will cause hull fires even when the enemies' [[shield]] is online which can be a means of disabling an enemy BC.  (Note that fire does not cause a player to disconnect from the console automatically  until the player himself disconnects from the console, but cannot re-enter the console as he is incapacitated.)
Note that hellfire missiles will cause hull fires even when the enemies' [[shield]] is online which can be a means of disabling an enemy BC.  (Note that fire does not cause a player to disconnect from the console automatically  until the player himself disconnects from the console, but cannot re-enter the console as he is incapacitated.)


An effective counter to an enemy that bombards a [[Battlecruiser]] with hellfire missiles is to equip a [firesuit]].
An effective counter to an enemy that bombards a [[Battlecruiser]] with hellfire missiles is to equip a [[firesuit]].

Revision as of 18:45, 25 February 2014

Hellfire Heavy Missile

Name Hellfire Heavy Missile
Hull Damage 250
Shield Damage 250
Abilities Hull Fires
Cost 10 30

The hellfire missile boasts a fair distribution of hull and shield damage. It sees less use due to the heavy cost of Pyromanite, but each cause a large number of hull fires throughout the enemy Battlecruiser. Several hellfire heavy missiles fired in quick succession could easily lead to the death of most of the crew during an essential fight.

Note that hellfire missiles will cause hull fires even when the enemies' shield is online which can be a means of disabling an enemy BC. (Note that fire does not cause a player to disconnect from the console automatically until the player himself disconnects from the console, but cannot re-enter the console as he is incapacitated.)

An effective counter to an enemy that bombards a Battlecruiser with hellfire missiles is to equip a firesuit.