V1.6

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v1.6 (4/3 – 2013):

- Fixed an issue where Team 1’s ships would contribute the BC 2’s energy reg.

- Fixed an issue where small ships’ energy upgrade wouldn’t contribute to the BC reg when docked.

- Auto-turrets no longer target tracking beacons.

- Fixed an issue where reflective shield didn’t reflect properly.

- Increased broadside damage from 5×60 to 5×70.

- Increased broadside cooldown from 1.125 to 2.

- Increased broadside energy cost from 100 to 800.

- Fixed a visual issue where the BC would look like it was always loaded with Yamato.

- Possibly fixed the kermiculite issue.

- Modified all consoles. You no longer lose control of your marine while in a console. You can now leave a console by selecting your marine and moving it away.

- Removed the construction storage.

- Fixed a bug where drones couldn’t load missiles on the bottom floor.