Marine

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Marines, also known as pilots, are the main player controlled units.
They move around the Battlecruiser and access the various consoles, as well as pilot small ship.
Marines take damage from fire and initial debris falling.
When your marine dies, either aboard a Battlecruiser or while piloting a small ship, you will be given a clone at the initial spawn point (essential you respawn).
Each player will always have a unit they can control, there is no permanent death in Cruiser Command.
All marines by default are armed with a HA-11 sweeper weapon.

  • FIND EXACT AMOUNT OF DMG MARINE TAKES BY FIRES/DEBRIS


Marines inventory

Marines have a visible inventory which is located bottom right above the command, this inventory is swapped for a small ships inventory when the Marine pilots a small ship.
Marines inventory is special as it has 2 extra slots (aside from the 6 carrying slots), namely the weapon and armor slot.
Your marine can carry more than one weapon but will only use the weapon placed in the weapon slot of the marines inventory. Similarly for armor, only the armor in the armor slot will be active.
The different types of weapons, armors and items a marine can carry can be found here.

Marines move speed

Marines move speed aboard the battlecruiser can be effected by;
Upgrades: Marines move speed can be increased by 20% by researching tier 3 utility.
Destroyers: Destroyers Quantum Bombardment has a seismic Disturbance effect and slows down marines inside a hit Battlecruiser by 70% for 2 seconds
Abilities: Marines have a sprint ability to move quickly for short duration.
Armor: Some armors while in the active armor inventory slot will reduces move speed.


Abilities

Marine/Pilot Abilities
Icon Name Description
Drop/Pick up items With 1 or more items: Drop all your inventory items.

With no items in inventory: Pick up all the items near your pilot.

First Aid CD: 40sec

Applies first aid to your wounds. Slowly regenerates health. You will stop regenerating health if you take damage.

Sprint CD: 25sec

Significantly boosts the movement speed of the pilot for a short duration.

Disconnect console Target a console to disconnect a player from that console. At least two different players need to use this ability on a player within twenty seconds for it to have an effect. Use this to disconnect afk players.

NOTE: target the console, NOT the afk players marine.