Construction Console

From Cruiser Command
Revision as of 01:21, 1 January 2015 by Pvp (talk | contribs) (Pilot Items)
Jump to navigation Jump to search

The Construction Console is the only console which actively creates items, unlike the Upgrades Console which only upgrades various things. Most of the items cost various minerals and are very useful. After purchase, items spawn in areas around the console and can be collected by your marine.

Purchasable Items

  • Missiles - Consumables which can be loaded in the missile bays, above the elevators of the BC.
  • Pilot Items - Various weapons, armors and consumables useful for Boarding and to prevent it.
  • Ship Items - Useful items which can be loaded in Small Ships to improve them.
  • Other Items - Misc. Items that don't fall under any of the above categories.


Missiles

All missiles are brought from the construction console; cruiser weapons sub-menu. A list of purchasable missiles can be found here.

Pilot Items

Piolt/Marine Items
Icon Name Cost Description Slot Type
C-14 Gauss Rifle

50

Good Offensive rifle. Damage:6 Period:0.84 Range:5 Weapon
ARC12 Rifle

5 15

Fires a lightning bolt. Damage:15 Period:3.44 Range:7.5 Weapon
Dust Cannon

10 15 15

Very strong weapon that can only target hull debris. Damage:25 Period:0.5 Range:5 Weapon
Firesuit

10 10

Armor that makes you immune to hull fire damage but reduces movement speed by 10%. Armor
Nanodoc Gloves

10 10

Increases your regeneration by 1h[/s. It can also be used to heal a friendly target (including yourself) for 25hp. Inventory
Adaptive Photo Disguise

15 10

Equipping this disguise will bend light around you, turning you mostly transparent. Enemies will have to target you manually to attack you. You can't attack while this armor is equipped. Armor
Frequency Nullifier

20 50 20

Can be loaded into a ship in the hanger. A ship carrying a this winn not show on either the Battlecruiser's main ping or the Wraith's Miner Ping.
A Marine equipping this cant be targeted by turrets and mines but will lose 1 health/sec.
Armor
Revive Kit

Free

Can revive incapacitated allies. Inventory
C-4 Charge

50

Allows you to plant a C-4 Charge at your location which will explode after 30seconds, dealing 1000 damage to the BC, creating a lot of debris and fire. Inventory

OLD

  • C-14 Gauss Rifle - A usefull offensive rifle with the stats 6 Damage/0.84 seconds Period/Range 5. The rifle costs 0/0/50/0 per item. The battlecruiser has two of these rifles from the beginning on.
  • ARC12 Rifle - A very strong offensive rifle with 20 Damage/3.44 Period/Range 7.5. It costs 5/0/15/0 per item.
  • Dust Cannon - The strongest rifle, but only usable on Debris with 25 Damage/0.5 Period/Range 5. It costs 5/0/15/15 per item.
  • Firesuit - An armor which makes the marine immune to fire damage, but reduces Sprint by 50%. The armor costs 10/0/10/0 per item.
  • Nanodoc Gloves - An accessoir which is not an armor, therefore you can carry it while wearing a different armor. The gloves regenerate 1hp/sec and have an active ability which heals a friendly unit for 25hp. The effect of the gloves does not stack and cost 0/10/0/10 per item.
  • Adaptive Photo Disguise - An armor which makes you harder to see and the enemy has to click directly on your marine to attack it(no A-move possible). It costs 0/15/0/10 per item.
  • Frequency Nullifier - An armor that makes the marine unattackable for turrets and mines, but also drains the marines hp 1/sec. It costs 0/20/50/20 per item.
  • Revive Kit - A consumable which can revive a friendly and fainted marine. It costs no minerals and has no cooldown.
  • C-4 Charge - A consumable that after planted causes a big explosion, 1000 hull damage, many Debris and fire, after 30 seconds. However the planted charge is easy to destroy (it has only 25hp). The destruction of the charge prevents the explosion. It costs 0/0/50/0 per charge/item.

Ship Items

  • Counter-Missile - A cluster-missile that is only usable by Small Ships and it intercepts enemy projetiles. It costs 10/5/10/0 per missile.
  • EMP Mine - This item equips the Minelayer with EMP Mines which deal moderate damage and slow the targetted enemy vessel down. It costs 5/5/95/0 and has 10 charges. Only usable by the Minelayer.
  • Distress Beacon - This item equips the Minelayer with Distress Beacons, these beacons appear on every ping as a mining ship. It can confuse the enemy and can buy a lot of time to mine. The item costs 5/5/95/0 and it has 5 charges. It is only usable by the Minelayer.
  • Frequency Nullifier - When this item is equipped or on a Small Ship this ship will become undetectable for every kind ping. The item costs 0/20/50/20 per item and is usable by every ship, except the Infiltrator.
  • Small Shield Generator - This item generates a shield with 100hp, protecting the ship in which it is installed. The effect of the Shield Generator stacks with other ones, so it is possible to have a shield with more than 100hp. It costs 10/50/0/0 and is usable on all Small Ships.


Other Items

  • Repair Station - This item repairs the hull of the battlecruiser and removes Debris. It repairs 3hp/sec this rate is upgradeable with Nanobot Miniaturization. It has no costs but a cooldown of 20 seconds and a maximum number of charges(20).