Patch 1.7 published
- Siretu
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Patch 1.7 published
The new 1.7 patch is now published. Here are the patch notes:
v1.7 (17/3 - 2013):
- Fixed an issue with inaccessible minerals while refining.
- Made a minor change to the targeting of the power transfer ability.
- Hopefully fixed a small issue with accidentally leaving consoles by spam moving.
- The Battlecruiser’s improved hull upgrade no longer increases in price.
- Decreased penta bursts energy cost from 1500 to 1000.
- Decreased the Ionic Transfer upgrade’s kermiculite cost from 50 to 25.
- Decreased the Nanite Transfer upgrade’s cost from 100 veldite, 100 chalcorium, 100 kermiculite to 50 veldite, 50 chalcorium, 25 kermiculite.
- Decreased the Plasma Transfer upgrade’s cost from 150 veldite, 150 pyromanite, 150 kermiculite to 75 veldite, 75 pyromanite, 50 kermiculite.
- Duration of Ionic Transfer increased from 30 seconds to 180 seconds.
- Duration of Nanite Transfer increased from 30 seconds to 180 seconds.
- Duration of Plasma Transfer increased from 30 seconds to permanent (resets upon docking).
- Fixed an issue that was causing Ionic Transfer to not grant any additional movement speed.
- Fixed an issue that was causing Plasma Transfer to not work.
- Plasma Transfer Damage increased from 800 to 1200.
- Increased Tractor Beam projectile speed from 12 to 20.
- Increased Tractor Beam force from 75 to 150.
- Fixed a small camera glitch when leaving the navigation console.
- Reduced required reputation for the last two models from 2500 and 5000 to 2000 and 2500.
- Fixed an issue with the Predator Heavy Missile’s damage.
- Fixed a bug which caused destroyer and mine damage upgrades to not work.
- Winning now rewards 2 rep instead of 1.
Use this thread to discuss the new patch.
v1.7 (17/3 - 2013):
- Fixed an issue with inaccessible minerals while refining.
- Made a minor change to the targeting of the power transfer ability.
- Hopefully fixed a small issue with accidentally leaving consoles by spam moving.
- The Battlecruiser’s improved hull upgrade no longer increases in price.
- Decreased penta bursts energy cost from 1500 to 1000.
- Decreased the Ionic Transfer upgrade’s kermiculite cost from 50 to 25.
- Decreased the Nanite Transfer upgrade’s cost from 100 veldite, 100 chalcorium, 100 kermiculite to 50 veldite, 50 chalcorium, 25 kermiculite.
- Decreased the Plasma Transfer upgrade’s cost from 150 veldite, 150 pyromanite, 150 kermiculite to 75 veldite, 75 pyromanite, 50 kermiculite.
- Duration of Ionic Transfer increased from 30 seconds to 180 seconds.
- Duration of Nanite Transfer increased from 30 seconds to 180 seconds.
- Duration of Plasma Transfer increased from 30 seconds to permanent (resets upon docking).
- Fixed an issue that was causing Ionic Transfer to not grant any additional movement speed.
- Fixed an issue that was causing Plasma Transfer to not work.
- Plasma Transfer Damage increased from 800 to 1200.
- Increased Tractor Beam projectile speed from 12 to 20.
- Increased Tractor Beam force from 75 to 150.
- Fixed a small camera glitch when leaving the navigation console.
- Reduced required reputation for the last two models from 2500 and 5000 to 2000 and 2500.
- Fixed an issue with the Predator Heavy Missile’s damage.
- Fixed a bug which caused destroyer and mine damage upgrades to not work.
- Winning now rewards 2 rep instead of 1.
Use this thread to discuss the new patch.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
- Corinthian
- CCA
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Re: Patch 1.7 published
Thank you for these changes. I am sure all of them will improve the game.
Re: Patch 1.7 published
We all love you for listening insomni, by far the most responsive map maker ever, thank you much :O
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Re: Patch 1.7 published
Friendly reminder - do not forget the map info page for next patch
this one reads as 1.66
this one reads as 1.66
WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"
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- Siretu
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Re: Patch 1.7 published
What do you mean with: "this one reads as 1.66"?
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
Re: Patch 1.7 published
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WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"
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- Siretu
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Re: Patch 1.7 published
Ah, that has always been the case. I cant control that patch number. It updates by 0.1 every time I publish a game.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
Re: Patch 1.7 published
thats just stupid B.net. Just stupid.
WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"
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LordDragon
- LoCC
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Re: Patch 1.7 published
Anyone notice the Newest Strategy game on SC? Its called Cruiser Command Beta...seems to be the same game but under a separate name.
Re: Patch 1.7 published
it seems to be the next patchLordDragon wrote:Anyone notice the Newest Strategy game on SC? Its called Cruiser Command Beta...seems to be the same game but under a separate name.
I wouldnt try to bring too much attention to it. we dont want our community to split in two, its already small enough
WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"
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