This would be helpful to alert people that their ship is under attack
at 50% sheilds message would display to the team "Sheilds at 50%"
and for 25% and 10%
for hull it would be every 10% ("Hull stabilty at 90%")
90%/80%/70%/60%/50%/40%/30%/20%/10% and 7.5% 5% 4% 3% 2% 1%
It makes games also a little more dramatic
This could be an upgrade as part of moturum optics if people wanted but i would prefer this be an all game thing
warning messages
- Red-Rocket
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warning messages
Oh its not orders I'm giving, but rather... "aggressive suggestions".
Re: warning messages
Naturally if l were a ship designer l would add this function to the ships console. Only logical that the driver know how bad his ship is. l'm also thinking that you should remove default life at the bottom of the screen if you add this - could increase realism. l understand 100% if people disagree.
There are 10 kinds of people in the world; those who understand binary, and those who don't.
- Red-Rocket
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Re: warning messages
maby also have a life and sheild bar at the top of the screan? (like blizzards boss battles) that shows BC stuff
mmm...well this seems more of a late game thing, and an upgraded predator that would show sheild and health on top of screan would be awesome
mmm...well this seems more of a late game thing, and an upgraded predator that would show sheild and health on top of screan would be awesome
Oh its not orders I'm giving, but rather... "aggressive suggestions".
- Corinthian
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Re: warning messages
Please no on all of these suggestions.
You can already easily tell all of this information, and the last thing we need is an even busier UI.
You can already easily tell all of this information, and the last thing we need is an even busier UI.
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DumbMarine
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Re: warning messages
Announcing the shield and power levels is my job 
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"We're caught in a tractor beam! It's pulling us in!"
- Red-Rocket
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Re: warning messages
oh god the second idea was stupid.
But im serious about first, we could take it down a notch to just hull 75%/50%/25%/10%/5%
it would make the game more dynamic and responsive
But im serious about first, we could take it down a notch to just hull 75%/50%/25%/10%/5%
it would make the game more dynamic and responsive
Oh its not orders I'm giving, but rather... "aggressive suggestions".