Give every ship a tractor beam! :D (for dumb marine)(notrol)

Any suggestions or ideas regarding cruiser command
User avatar
Hopeinmo
ZergCC
Posts: 235
Joined: Tue Mar 19, 2013 11:59 am
Wiki edits: 6

Give every ship a tractor beam! :D (for dumb marine)(notrol)

Post by Hopeinmo »

just to appease marine, and a thought (this not need be instant, or even 100%serious) something that could add levels to game later

every ship should have a tractor beam :o now I suggested one for chomper, it acts as a cargo drone in close proximity to battlecruiser (without the bloweyuppy aspect from opposing team) but requires close range =p
(playful suggestion)
the make field, if it hit's a drone, possibly both teams or just enemy, should vaccum drone up, allowing you to itercept minerals with chomper

miner, It's tractorbeam already exists, it is a fine tuned tractor specilising in sucking minerals in a controlled rate from roids and as a weapon no change needed...
(playful suggestion)
perhaps it could have a slight pulling effect untill certain range, making a close pack of miners more dangerous if the focus fire (but the pulling effect which should deal increased damage/mine faster should only work with ... i duno minimal 2 miners?

wraith, well almost any tractor would be just wrong if wraith could ever pull anything, so better idea: wraith could be upgraded with anti tractor beam, (no doesn't disable other) this anti tractorbeam could allow wraith to latch onto enemy unit, it does not move that unit, but moves wraith (ok this may be difficult so maybe just screw it) this beam would be to synchronise wraith with a unit (miner boost disables it) so pressing a and d rotates you around the unit... a and d rotate you in relation to the unit, clockwise and counterclockwise, not left and right anymore, so you could aim at enemy unit latched to or, latch to friendly and be an orbital turret

(wow wraith idea lota words)

minelayer, It's tractor, well tractor ability could be used to suck in enemy mines - disarm them - and load into it's own mine slots (beacons too)
(playful suggestion) a tethering ability similar to wraith that does not impeded target locked onto, allowing wraith to keep behind another unit while healing it... (I would love this so my bc couldn't run away from me, D= take me with you!!!)

corvette..... reverse tractor? literally reverse, a repulsor, possibly an AOE that.. well, moves SS away from corv, or for chomps/dessys/bc, shoves your corv away from them... an anti collision device to go hand in hand with the shield :p (i don't take this one seriously, it just seems stupidly complicated with no effect other than possibly avoiding death by chomper)

Dessy... ok really... no idea at all... i believe dessy just good enough, nothing I can think of (bc sync to stay wth bc no matter speed) seems a lil way too OP to give dessy, and using a ballista asteroid cannon seems senseless... unless could use as a stealth weapon... example of how to work this? watch district 9 (no don;t watch it, but if seen good, I do not encourage looking at a movie that which content could get me in trouble) legal stuff out of way, the mecha in the movie, has.... a gravity well/slingshot... a vacuum cannon (it pulls something into a localized area, then launches out forward with great force)

that could be a justifiable dessy weapon (effects differ based on roid... possibly a roid effected by this would dissolve after set distance, should fly faster than q bombs, yellow hull? blue shields? red decent damage overall? green energy? roids should explode on contact, or loose their no friction status on contact plus a decent amount of life-minerals

Miners -starts with
Chompers - starts with (bc upgrade will increase range)
Minelayers & Wraiths... Shared upgrade for "tractor relativity/orbital sync" (or something)
Corvette..... Dont Ask Me... it's tractor is photon condensers, launch its bullets harder :p
Dessy - Dessy specific upgrade

There, minerlayer wraith and dessy upgrades gives tractor, all rest basically have a form already :p

(if i can, i'll clean this up later @_@)
"Things seemed so easy when I was a larva, now it's all slay the Protoss this and evolve your brood that, huh, I'll tell you what, I'll never treat my larva this way." -Niadra
DumbMarine
CCA
Posts: 360
Joined: Thu Sep 27, 2012 5:00 pm
Wiki edits: 50

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by DumbMarine »

O_O

Oh god Siretu please don't kill me
"Why are we still moving towards it?"
"We're caught in a tractor beam! It's pulling us in!"
User avatar
Caladbolg
CCA
Posts: 575
Joined: Sun Feb 24, 2013 6:00 pm
Wiki edits: 97
Location: Canada

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by Caladbolg »

actually not against every ships having a tractor beam.


There should be a map all about Ship fights with tractor beams.
WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"

Discord Server
Better replay suggestion
Merwins-island.dyndns.org Unofficial Teamspeak server.
User avatar
Hopeinmo
ZergCC
Posts: 235
Joined: Tue Mar 19, 2013 11:59 am
Wiki edits: 6

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by Hopeinmo »

DumbMarine wrote:O_O

Oh god Siretu please don't kill me
XD I think these are decent :p funny you say that XD
"Things seemed so easy when I was a larva, now it's all slay the Protoss this and evolve your brood that, huh, I'll tell you what, I'll never treat my larva this way." -Niadra
DumbMarine
CCA
Posts: 360
Joined: Thu Sep 27, 2012 5:00 pm
Wiki edits: 50

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by DumbMarine »

Siretu wrote:We can't really start giving tractor beams to every ship we want to buff. First the Chomper, now the Corvette? :)
http://cruisercommand.com/forum/viewtop ... p=803#p803
"Why are we still moving towards it?"
"We're caught in a tractor beam! It's pulling us in!"
User avatar
Caladbolg
CCA
Posts: 575
Joined: Sun Feb 24, 2013 6:00 pm
Wiki edits: 97
Location: Canada

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by Caladbolg »

wow that was even my idea? I suck.
WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"

Discord Server
Better replay suggestion
Merwins-island.dyndns.org Unofficial Teamspeak server.
User avatar
Hopeinmo
ZergCC
Posts: 235
Joined: Tue Mar 19, 2013 11:59 am
Wiki edits: 6

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by Hopeinmo »

DumbMarine wrote:
Siretu wrote:We can't really start giving tractor beams to every ship we want to buff. First the Chomper, now the Corvette? :)
http://cruisercommand.com/forum/viewtop ... p=803#p803
Pah!! these are slightly different XD and jsut playful suggestions :p plus i think how energy works, a wraith may likely get one kill off using this (as example) then itd likely be out of energy XD its playful thought =3 and something for Siretu to think of, its not heavy duty serious (except my chomper suggestions as in another thread) wouldny mind gravity vacuum cannon either, but these just lil thoughts to bounce around mind/stimulate other peoples thoughts, Siretu included, maybe he wont use my ideas directly, but perhaps I give him ideas :p

Constructive suggesting/inspiring thoughts :p
"Things seemed so easy when I was a larva, now it's all slay the Protoss this and evolve your brood that, huh, I'll tell you what, I'll never treat my larva this way." -Niadra
User avatar
Tempest
CCA
Posts: 556
Joined: Thu Jan 31, 2013 6:00 pm
Wiki edits: 17
Location: Michigan, NA

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by Tempest »

trac beam is ideal only for chomper, destroyer, and BC. Your ship has to be large enough to pull without being pulled, and push without being pushed. Furthermore, neither of those ships NEED a trac beam. Ill admit Destroyer could use a little something, but trac beam isnt it.
Games are only as Fun as Who you play them with

-Join CCA!
User avatar
Karl913
Member
Posts: 242
Joined: Thu Feb 14, 2013 6:00 pm
Wiki edits: 0

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by Karl913 »

l think.. Removing weapons and replacing them with tractor beams.. would be totally epic.. when/if gamemodes come out, with this one as one of them. :lol:

Although if you played with that gamemode it would probably just create a whole bunch of balance issues.. Still on the drawing board. :P
There are 10 kinds of people in the world; those who understand binary, and those who don't.
User avatar
Hopeinmo
ZergCC
Posts: 235
Joined: Tue Mar 19, 2013 11:59 am
Wiki edits: 6

Re: Give every ship a tractor beam! :D (for dumb marine)(not

Post by Hopeinmo »

Tempest wrote:trac beam is ideal only for chomper, destroyer, and BC. Your ship has to be large enough to pull without being pulled, and push without being pushed. Furthermore, neither of those ships NEED a trac beam. Ill admit Destroyer could use a little something, but trac beam isnt it.
Karl913 wrote:l think.. Removing weapons and replacing them with tractor beams.. would be totally epic.. when/if gamemodes come out, with this one as one of them. :lol:

Although if you played with that gamemode it would probably just create a whole bunch of balance issues.. Still on the drawing board. :P
Did you 2 even read? XD Tempest, the tractor of the smaller ships wraith and mine layer are reverse tractors, sticking them to target, not pulling it, moreso a engine sync/tether, so can rotate around target/hitch a ride :p

and only one tractor that would work as weapon is the gravity well/cannon of dessy...

The chomeprs main idea is a deposit thing :P again this was just a thought thread, im not angry that people missing the concepts =p
"Things seemed so easy when I was a larva, now it's all slay the Protoss this and evolve your brood that, huh, I'll tell you what, I'll never treat my larva this way." -Niadra
Post Reply