Patch 2.0 (Boarding, woo!)

Important information or announcements reguarding cruiser command
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Siretu
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Patch 2.0 (Boarding, woo!)

Post by Siretu »

v2.0(26/4 - 2013):
- You can no longer target tracking beacons by a-moving.
- The repair stations now have a range circle indicating how close they can be placed.
- Improved the mining AIs escape algorithm.
- Fixed an AI behavior issue when it got EMPd while trying to turbo jump.
- Fixed an AI behavior issue when it tried to dodge close to its own BC.
- Increased the Corvette radius.
- Added 7 new items: C-14 Gauss Rifle, ARC12 Rifle, Dust Cannon, Firesuit, Nanodoc Gloves, Adaptive Photo Disguise and C-4 charges.
- Frequency Nullifier now makes the carrying marine untargetable by turrets.
- New ship available for construction: Infiltrator. It’s pretty good.

Use this thread to discuss all the horrible bugs I just published. It's going to be up in less than 5 minutes. I am publishing to EU first because I forgot to give them the 1.93 patch :(
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Red-Rocket
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Re: Patch 2.0 (Boarding, woo!)

Post by Red-Rocket »

all i can say is...
YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! rinse and repeat
Oh its not orders I'm giving, but rather... "aggressive suggestions".
DumbMarine
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Re: Patch 2.0 (Boarding, woo!)

Post by DumbMarine »

A note to people, hacking is not yet in, so you will not be able to use the enemy consoles, but it will be in eventually.

You can totally steal minerals.
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HumanLisk
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Re: Patch 2.0 (Boarding, woo!)

Post by HumanLisk »

PREPARE TO BE BOARDED!!
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zakhennahr
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Re: Patch 2.0 (Boarding, woo!)

Post by zakhennahr »

If tracking drones can no longer be a-killed, will they stop spawning on sight-blocking items such as borders with objects on them?
HumanLisk
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Re: Patch 2.0 (Boarding, woo!)

Post by HumanLisk »

Far as I can tell, they spawn only on the deck. As in they don't spawn on the walls or places you can't walk on // reach.

On a side note, it says you're CCBorg still on the forums zak =X
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zakhennahr
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Re: Patch 2.0 (Boarding, woo!)

Post by zakhennahr »

I have seen one spawn in the hold, next to hangar bay. Not sure how to modify my forum status, but at this point ZergCC is the tumorous left nut and CCR is the rebellious right nut that hasn't dropped yet, so I'm fine with the forum saying I'm part of either.
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Re: Patch 2.0 (Boarding, woo!)

Post by HumanLisk »

what do you mean the hold in the hangar bay? And, was this recent?
acidburn
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Re: Patch 2.0 (Boarding, woo!)

Post by acidburn »

i have also seen one over the missile bay unreachable by repair or attack.....2 days ago btw
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Re: Patch 2.0 (Boarding, woo!)

Post by HumanLisk »

Oh wow! I always thought they could only spawn ON reachable//walkable parts on the BC. Whenever I cleaned for predators they were always reachable for me. >_>
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