Rating System kinda like in SB?

Any suggestions or ideas regarding cruiser command
HumanLisk
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Rating System kinda like in SB?

Post by HumanLisk »

I think it'd be freaking awesome with a rating system kinda like in SB. Each player gets Rating based on Win / Loss and Kill / Death. And maybe even a Player rating based off of what people in game vote for them. Sure this might provide for some trolling. I really like the idea of a rating system to kinda give you an idea on how good a player is, and even a personal player rating based on his performance with piers. Would help a ton with balancing some CC parties where I don't really know the skill level of a certain player, or don't even know that player at all.

Of course, this wouldn't help much during the lobby, unless everyone remembers their ratings, which is highly unlikely. But it helps after I've played a game or two with them, even trying to judge their skill level sometimes after a few games is difficult, because I'm not looking to evaluate a player.
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Re: Rating System kinda like in SB?

Post by Red-Rocket »

problem is also accounting for people who mine, people who mine get tons of deaths, while a death to mins mined/min or 10 mins might make something CC is much harder to track actual skill and.....

One does not simply win CC by having skills, they haft to have good teamates which is also HUGE in this game. 1 pro player with 5 new players will cripple a ship even if the guy is good, you gotta have good teamates. 6 ok players have an excellent chance at killing off 3 great players in CC.
Oh its not orders I'm giving, but rather... "aggressive suggestions".
HumanLisk
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Re: Rating System kinda like in SB?

Post by HumanLisk »

Thats where the Personal Rating comes in. People on the team will rate a player out of 1-5. 1 being the Lowest, 5 being the highest. This rating should take place at the end of the game hopefully.
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Re: Rating System kinda like in SB?

Post by IvanX »

Players who only mine - never captain/wraith etc, shouldn't really have sky-high rating, no? :p
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Re: Rating System kinda like in SB?

Post by Tempest »

actions per minute, minerals per minute, kill death, shots fired and landed, i think thats a pretty cool idea.
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zakhennahr
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Re: Rating System kinda like in SB?

Post by zakhennahr »

IvanX wrote:Players who only mine - never captain/wraith etc, shouldn't really have sky-high rating, no? :p
I both agree and disagree with this. Miners are crucial, and quite frankly can get at least half the kills a wraith or corvette can if they have ups for ram.

In that sense, I disagree. However, if we are going to go this route, we can always have ratings for roles. At the end, you could select the main role (or main and secondary) someone filled, and then rate them on that role. As such, you could tell the good miners apart, you could tell the good wraiths apart, you could tell the good captains apart, and so on.

That being said, this seems like a ton of work to implement and I would think of it as at the bottom of needed features or fixes.
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WildFire
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Re: Rating System kinda like in SB?

Post by WildFire »

The current rating system in SB only rewards wins and losses, nothing more nothing less. So you can "carry" a player to a high rating even if they suck. where as here in CC there are so many critical parts to the game, that you kinda need everyone. so I would so no to an overall rating system like SB.
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IvanX
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Re: Rating System kinda like in SB?

Post by IvanX »

zakhennahr wrote:
IvanX wrote:Players who only mine - never captain/wraith etc, shouldn't really have sky-high rating, no? :p
I both agree and disagree with this. Miners are crucial, and quite frankly can get at least half the kills a wraith or corvette can if they have ups for ram.

In that sense, I disagree. However, if we are going to go this route, we can always have ratings for roles. At the end, you could select the main role (or main and secondary) someone filled, and then rate them on that role. As such, you could tell the good miners apart, you could tell the good wraiths apart, you could tell the good captains apart, and so on.

That being said, this seems like a ton of work to implement and I would think of it as at the bottom of needed features or fixes.
I've never said that miners are not vital, they're like 60% of the win, but that ppl who never do anything else then mining and don't really know the game and tactics should be rated less. Infact if u kills are being gived rating boost, then those miners who actually DO kill alot with ramming would be rated properly, and ya, sure those who not only mine, but crash lot of enemies with miners are priceless.

But atm rating decides whom team votes to be captain / wraith. Althought i decide wraith based on kill/death.

All together i agree with a complicated rating system, not just 2 rep win/ 1 rep loss. It should be based on what your team has, what hostile team has, what you did on your team, how many you killed, how skilled were ppl you killed, how much minerals you brought compared to hostile team/ your allied miners. Also should be "kill assist" coz sometimes one does 95% dmg to enemy and then another guy shoots it once - bang - he gets kill (or ramms it with miner to finish off).

Could also add medals/achievements/ranks to game, that'd really boost the interest in it from other players.

ranks would be based off different jobs, like miner/pilot/captain, by pilot i mean offensive pilot (wraith,vette,dessie).

Different medals that wouldn't really give lot of bonuses, just smthn to be worth getting. Would it be customized parts or unlocked skins, or, possibly some really weak bonuses to the job you did.
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zakhennahr
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Re: Rating System kinda like in SB?

Post by zakhennahr »

Yup, I fully agree with Ranks of some sort being implemented based on things you have done. I have talked about it more in this thread, though, on classes:

Link here.

Fun aside, I just spent 5 minutes trying to figure out why [ link ] and < a > were not working until I found [ url ] for links. I will make a post that explains a lot about BBCode that I have recently started using as a nooblet.
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WildFire
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Re: Rating System kinda like in SB?

Post by WildFire »

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