Seperating missiles into its own console

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Red-Rocket
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Seperating missiles into its own console

Post by Red-Rocket »

Lets take the missiles and seperate it into its own console, and put the console on the upper deck and maybe put it by the science console, this way, new players are more aware of missile console and wont stupidly buy missiles when i send them to get some stuff like repair bots from the construction console.
The drop area from where the missiles will be deposited once bought will be the same area as the start location for players and bots, this will help bots and players quickly buy missiles and load them in battle as its closer to the missile bays and you dont have to deal with switching floors.
Oh its not orders I'm giving, but rather... "aggressive suggestions".
DumbMarine
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Re: Seperating missiles into its own console

Post by DumbMarine »

I don't understand why a newbie would buy missiles if they're on the construction console but not buy them if they have a separate console. If a newbie wants to buy the wrong thing, there's really nothing that can be done about it.
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Red-Rocket
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Re: Seperating missiles into its own console

Post by Red-Rocket »

right, but that was just 1 reason to move missiles, also we would like easier access to missiles which would be handy in fights and losing less time during normal BC operations. Also its easier to introduce a new player if the missiles and missile bays are on the same deck

And i just posted loose ideas just to revitalize the forum xD
Oh its not orders I'm giving, but rather... "aggressive suggestions".
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Caladbolg
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Re: Seperating missiles into its own console

Post by Caladbolg »

weapon is mindless enough already, lets not take away its only "skill" component
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Red-Rocket
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Re: Seperating missiles into its own console

Post by Red-Rocket »

what skill component?
Oh its not orders I'm giving, but rather... "aggressive suggestions".
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Caladbolg
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Re: Seperating missiles into its own console

Post by Caladbolg »

exactly. I cant even think of any. It's easy enough. dont make it even dumber.
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Red-Rocket
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Re: Seperating missiles into its own console

Post by Red-Rocket »

im making it more convenient
Oh its not orders I'm giving, but rather... "aggressive suggestions".
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Caladbolg
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Re: Seperating missiles into its own console

Post by Caladbolg »

no, you are making it less convenient, it would require 1 more AI to man missiles or 1 more human.
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Red-Rocket
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Re: Seperating missiles into its own console

Post by Red-Rocket »

oh there is no reason to man a construction console, because you are simply buying items, not staying on it for long periods.
Remember when Construction and Upgrade Consoles where one and the same? it made for traffic jams and a lot of yelling. then it was wonderfully separated (and that was before the upgrades had a time cost to them as well and it was still jamming)
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Caladbolg
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Re: Seperating missiles into its own console

Post by Caladbolg »

I really, really hate that idea and think it is stupid and useless.

I can't add more than that to the subject.
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