CC and HoS

Topics not relating to cruiser command
User avatar
Red-Rocket
CCI
Posts: 843
Joined: Fri Oct 05, 2012 5:00 pm
Wiki edits: 16
Location: North America

Re: CC and HoS

Post by Red-Rocket »

Weyoun wrote: (in the future i expect this to change)
And when that day comes, is probably when Legacy Of the Void comes out. Then we can get the hyperion skin we always wanted (and gorgan for me!)
Oh its not orders I'm giving, but rather... "aggressive suggestions".
User avatar
Siretu
Creator
Posts: 1019
Joined: Sat Jun 16, 2012 5:00 pm
Wiki edits: 115
Location: In the SC2 Editor
Contact:

Re: CC and HoS

Post by Siretu »

Hopeinmo wrote:Again, I am curious if these are just assumptions of if people actually have/seen proof, or just fallen prey to assumptions and rumors :p
I would really like to add HotS assets to Cruiser Command so this is something I did some research on. I don't just make assumptions.

Proof: http://us.battle.net/sc2/en/forum/topic/7383798582
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
User avatar
Tempest
CCA
Posts: 556
Joined: Thu Jan 31, 2013 6:00 pm
Wiki edits: 17
Location: Michigan, NA

Re: CC and HoS

Post by Tempest »

Siretu wrote:
Hopeinmo wrote:Again, I am curious if these are just assumptions of if people actually have/seen proof, or just fallen prey to assumptions and rumors :p
I would really like to add HotS assets to Cruiser Command so this is something I did some research on. I don't just make assumptions.

Proof: http://us.battle.net/sc2/en/forum/topic/7383798582
You are a baller.
Games are only as Fun as Who you play them with

-Join CCA!
Phytor
inCC
Posts: 10
Joined: Thu Jan 24, 2013 6:00 pm
Wiki edits: 0

Re: CC and HoS

Post by Phytor »

http://us.battle.net/sc2/en/forum/topic/9280238175
http://us.battle.net/sc2/en/blog/10145834

Please note, that your information regarding problems with HotS-content affecting WoL-players may be outdated since the 4th of june.

I was wondering whether costom mods like CC with added HotS-content would be just greyed out or something with a note that you need to be spawned as a WoL-player, or maybe CC wouldn't even be listed as an existing game when you were to search for it specifically.

I'm bringing this up, because HotS-content wouldn't make it completely impossible to join in on our community anymore - one'd just need a friend or someone in CC-chat with HotS to make a group and spawn him/her. However, I understand that any obstacle, no matter the size, is still an obstacle that might hinder people from playing CC... I just don't know if it is that big of an issue anymore.
User avatar
Red-Rocket
CCI
Posts: 843
Joined: Fri Oct 05, 2012 5:00 pm
Wiki edits: 16
Location: North America

Re: CC and HoS

Post by Red-Rocket »

Siretu, if you think that HOTS will improve the game, then by all means. do it!
Oh its not orders I'm giving, but rather... "aggressive suggestions".
User avatar
Degra
CCA
Posts: 233
Joined: Wed Jan 23, 2013 6:00 pm
Wiki edits: 0
Location: Baden-Württemberg, Germany, EU

Re: CC and HoS

Post by Degra »

We can't afford shrinking the potential CC player base given its current state.
The WoL-only players are still a significant part of this community and I'd suggest to refrain from demanding the addition of HotS content just yet.
At least wait a few more months til everyone got the opportunity to pick up the expansion on some sales (christmas?).
User avatar
Moleman
inCC
Posts: 47
Joined: Fri Apr 12, 2013 4:34 pm
Wiki edits: 0
Location: Germany, Lower Saxony, Brunswick
Contact:

Re: CC and HoS

Post by Moleman »

Degra wrote:We can't afford shrinking the potential CC player base given its current state.
The WoL-only players are still a significant part of this community and I'd suggest to refrain from demanding the addition of HotS content just yet.
At least wait a few more months til everyone got the opportunity to pick up the expansion on some sales (christmas?).
Indeed. There nearly no new players anymore. We cant afford to lose new potential players or old wol-players. The community is just too small right now. :>
"Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me."
User avatar
Siretu
Creator
Posts: 1019
Joined: Sat Jun 16, 2012 5:00 pm
Wiki edits: 115
Location: In the SC2 Editor
Contact:

Re: CC and HoS

Post by Siretu »

Exactly, players could technically be spawned in, but the people I'm afraid of cutting off are the new players we so desparately need. These players wont stick around to find someone to spawn them up. They'll continue on and test another custom game instead.

Switching to HotS is something I want to be very careful with. Besides, there's not going to be any big changes, just a couple of new models.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
User avatar
Karl913
Member
Posts: 242
Joined: Thu Feb 14, 2013 6:00 pm
Wiki edits: 0

Re: CC and HoS

Post by Karl913 »

This should be added now, with the Arcade as free to play. New ship types, go! JK, but hots is something that should be added now that everyone can play it either way.
There are 10 kinds of people in the world; those who understand binary, and those who don't.
User avatar
Siretu
Creator
Posts: 1019
Joined: Sat Jun 16, 2012 5:00 pm
Wiki edits: 115
Location: In the SC2 Editor
Contact:

Re: CC and HoS

Post by Siretu »

Sure, this is now a possibility and I have nothing against it. Please suggest places to implement HotS assets.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
Post Reply