Ok...so this one is kinda big...like...really big, and i dont know why nobody has brought this up (let alone me) for so long...but here it goes
Is it just me or is the Camera a bit off when its centering a ship? like it seems easier to go attacking up then it is down because you have a larger view range, and when centered, its a bit off on the play area....it just seems...off.
Now get one thing straight, i dont mind the camera dragging a little bit behind when you are moving, if your bullrushing into things, your not going to see things as quickly as the defenders, but thats not what im talking about, its about attacking up vs attacking down....
i took some screenshots and added some amazing paint-skills
When going up
When going down
And centered
Seems to me its easier to attack up, because your opponents have less time to react because they simply cannot see you O.o
Also, i think my photos are to big, but to lazy to make them smaller O.o
Camera Positioning
- Dreadnought
- CCI
- Posts: 263
- Joined: Sat Jan 25, 2014 2:56 am
- Wiki edits: 22
Camera Positioning
You merely adopted Cruiser Command. I was born in it, molded by it.
One day a wise man introduced me to this game. "It shall protect your virginity, my lad" he said.
Dont touch me you filthy casual.
One day a wise man introduced me to this game. "It shall protect your virginity, my lad" he said.
Dont touch me you filthy casual.
- Degra
- CCA
- Posts: 233
- Joined: Wed Jan 23, 2013 6:00 pm
- Wiki edits: 0
- Location: Baden-Württemberg, Germany, EU
Re: Camera Positioning
Congratz for figuring some long known stuff out.
You know what's even more effective than attacking from the bottom?
Attacking from the sides! Widescreens ftw!
Against AIs attacking from the sides is best,
attacking against humans from the bottom is best.
Little tip when attacking from the top:
Ctrl + Shift + F
You know what's even more effective than attacking from the bottom?
Attacking from the sides! Widescreens ftw!
Against AIs attacking from the sides is best,
attacking against humans from the bottom is best.
Little tip when attacking from the top:
Ctrl + Shift + F
Re: Camera Positioning
I always saw that as basic CC. attack from the bottom.
WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"
Discord Server
Better replay suggestion
Merwins-island.dyndns.org Unofficial Teamspeak server.
- Siretu
- Creator
- Posts: 1019
- Joined: Sat Jun 16, 2012 5:00 pm
- Wiki edits: 115
- Location: In the SC2 Editor
- Contact:
Re: Camera Positioning
The enemy gate is down.
Imaginary cookies to whoever gets the reference.
Imaginary cookies to whoever gets the reference.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
- Dreadnought
- CCI
- Posts: 263
- Joined: Sat Jan 25, 2014 2:56 am
- Wiki edits: 22
Re: Camera Positioning
Bean telling Ender at the final "Test"Siretu wrote:The enemy gate is down.
Imaginary cookies to whoever gets the reference.
You merely adopted Cruiser Command. I was born in it, molded by it.
One day a wise man introduced me to this game. "It shall protect your virginity, my lad" he said.
Dont touch me you filthy casual.
One day a wise man introduced me to this game. "It shall protect your virginity, my lad" he said.
Dont touch me you filthy casual.
- Siretu
- Creator
- Posts: 1019
- Joined: Sat Jun 16, 2012 5:00 pm
- Wiki edits: 115
- Location: In the SC2 Editor
- Contact:
Re: Camera Positioning
It was mentioned way before that. It was part of their success in the battle room, Bean telling Ender in the end was just a reference to their earlier experiences.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.