new bugs

Any bugs, glitches, or other issues in the game.
Post Reply
User avatar
slapshot
CCA
Posts: 361
Joined: Thu Sep 05, 2013 10:13 am
Wiki edits: 0

new bugs

Post by slapshot »

When items are "withdrawn" from a ship, they somehow end up on the item pads instead of the marine's inventory (which is good for stuff like minerals, but not so much stuff like shields)

when a ship dies to the subjugator's quantum surge, the death tooltip says it crashed into the subjugator and died

0 16 error messages still occurring (when a ship dies?)

unable to unload any chomper minerals (reduce everything unload to 1) - this is kinda game-breaking.. - actually this also seems to happen with normal miner stuff too when trying to withdraw
Image
User avatar
zakhennahr
CCA
Posts: 161
Joined: Tue Feb 26, 2013 6:00 pm
Wiki edits: 33

Re: new bugs

Post by zakhennahr »

The "Unload from ship" icon points downward, and the "Load onto ship" icon points upward, but the marine inventory is above the ship inventory. The ship inventory should be moved above the marine inventory ideally, so the icons and the tooltips will still make sense.
User avatar
Degra
CCA
Posts: 233
Joined: Wed Jan 23, 2013 6:00 pm
Wiki edits: 0
Location: Baden-Württemberg, Germany, EU

Re: new bugs

Post by Degra »

I agree, having the marine inventory at the bottom makes more sense to me.

Probably related to the "0, 16" bug.
Ship death messages are always reporting "Player's ship has been destroyed."
The other death messages are completely gone.
User avatar
Siretu
Creator
Posts: 1019
Joined: Sat Jun 16, 2012 5:00 pm
Wiki edits: 115
Location: In the SC2 Editor
Contact:

Re: new bugs

Post by Siretu »

I'd rather keep the inventory as it is but switch the icons around. I'll look into the message bug. The inventory items is fixed and will be published soon.

Edit: I can't reproduce the death message problem. I can get messages that are not "was destroyed". For example by getting killed by BC lasers or crashing into the enemy BC.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
User avatar
slapshot
CCA
Posts: 361
Joined: Thu Sep 05, 2013 10:13 am
Wiki edits: 0

Re: new bugs

Post by slapshot »

Siretu wrote:Edit: I can't reproduce the death message problem. I can get messages that are not "was destroyed". For example by getting killed by BC lasers or crashing into the enemy BC.
hard-code that the enemy ship launches AI miners in single player mode so that you have something to kill, and then see what error messages the subjugator kills get you - or if you want to test it out Skype me

images of it not being fixed:
Spoiler: Show
[img]https://dl.dropboxusercontent.com/u/1615395/Screenshot2015-02-22%2012_47_47.jpg[/img]
Spoiler: Show
[img]https://dl.dropboxusercontent.com/u/1615395/Screenshot2015-02-22%2012_47_54.jpg[/img]
Spoiler: Show
[img]https://dl.dropboxusercontent.com/u/1615395/Screenshot2015-02-22%2012_48_15.jpg[/img]
how to recreate: (in single player):
1. send out AI miners
2. buy and launch a subjugator
3. type "ba" (to turn enemy)
4. kill enemy miners with quantum surge (note the hull HP: it was NOT done by crashing into them)
Image
Post Reply