General ambience changes

Any suggestions or ideas regarding cruiser command
Post Reply
Shade
CCI
Posts: 9
Joined: Sat Feb 21, 2015 8:11 pm

General ambience changes

Post by Shade »

Over the weekend I was thinking of how to implement the action of tossing one out the airlock, without needing extensive modding and such so my idea is:

-instead of making the ____ was kicked it would be changed to _____ was tossed out the airlock by: (highest rep player) or nothing just ______ was tossed out the airlock,

-a body would be shot out of the BC

-and a scream would play in the background


Again, a minor but humorous implementation that I think would add a nice touch of satisfaction when kicking a random troll

Also, when somebody leaves it would say ______ tossed himself out the airlock with the same body and scream effect
User avatar
Dreadnought
CCI
Posts: 263
Joined: Sat Jan 25, 2014 2:56 am
Wiki edits: 22

Re: General ambience changes

Post by Dreadnought »

Their minds become "brain-dead" and we replace the brain with an AI.

Thats how players are turned in to drones...(when they leave)
You merely adopted Cruiser Command. I was born in it, molded by it.

One day a wise man introduced me to this game. "It shall protect your virginity, my lad" he said.

Dont touch me you filthy casual.
User avatar
Caladbolg
CCA
Posts: 575
Joined: Sun Feb 24, 2013 6:00 pm
Wiki edits: 97
Location: Canada

Re: General ambience changes

Post by Caladbolg »

I think kicking someone out of the game should be a hard decision, a last measure. certainly not made easier with a few tweak left and right. if you really need it, you can find comic relief by playing with red-rocket.
WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"

Discord Server
Better replay suggestion
Merwins-island.dyndns.org Unofficial Teamspeak server.
User avatar
Siretu
Creator
Posts: 1019
Joined: Sat Jun 16, 2012 5:00 pm
Wiki edits: 115
Location: In the SC2 Editor
Contact:

Re: General ambience changes

Post by Siretu »

Caladbolg, these tweaks suggested are purely cosmetic and don't actually make it easier to kick people. Although I agree kicking should be used as a last resort.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
User avatar
WhyteDragon
Yarrr
Posts: 493
Joined: Thu Apr 04, 2013 1:33 am
Wiki edits: 126

Re: General ambience changes

Post by WhyteDragon »

Siretu wrote:Caladbolg, these tweaks suggested are purely cosmetic and don't actually make it easier to kick people. Although I agree kicking should be used as a last resort.
Will it really be a last resort if people want to see kicks 'because it's funny'?
User avatar
Dreadnought
CCI
Posts: 263
Joined: Sat Jan 25, 2014 2:56 am
Wiki edits: 22

Re: General ambience changes

Post by Dreadnought »

I can imagine many other veterans enjoy going out of their way to see the "Dreadnought has tossed Dreadnought out the airlock" =P
You merely adopted Cruiser Command. I was born in it, molded by it.

One day a wise man introduced me to this game. "It shall protect your virginity, my lad" he said.

Dont touch me you filthy casual.
User avatar
DinoChicken
Member
Posts: 75
Joined: Fri Mar 07, 2014 1:08 pm
Wiki edits: 0

Re: General ambience changes

Post by DinoChicken »

I doubt many would notice this small change, and while cosmetics are good, this is clearly not one part we should mess around with
Post Reply