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Patch 2.4 published

Posted: Wed May 15, 2013 4:58 pm
by Siretu
v2.4(15/5 - 2013):
- Reduced life of auto-turrets from 100 to 50.
- Frequency Nullifier is now considered an armor. Only one can be equipped at a time.
- Frequency Nullifier now drains 1hp/s when equipped.
- Removed the unnecessary repair button on the marine command card.
- Removed the kermiculite cost of the firesuit.
- Firesuit no longer prevents sprint but instead reduces movement speed by 10%.
- Reduced attack damage of ARC12 rifle from 20 to 15.
- Changed the way boarding works. The infiltrator no longer switches hangars and you can now board while the enemy hangar is full.
- Fixed a drone console issue which caused the order/status to update incorrectly.
- Added an option for gunnery AI to fire missiles.
- Fixed a bug which caused the music to not play.

Use this thread to discuss the new patch.

Re: Patch 2.4 published

Posted: Wed May 15, 2013 6:15 pm
by Degra
Awesome.

Re: Patch 2.4 published

Posted: Wed May 15, 2013 7:20 pm
by Red-Rocket
yup and tested ai out with missiles, everything looks good, can we get the option for ai to have the ai to switch between both lazers and kinetics depending on if sheilds are up and also allowing it to do a triple burst against small ships like wraiths, minelayers, and miners (and 1 burst for cargo drones, yes it fires at those)?? that would be awesome!

Re: Patch 2.4 published

Posted: Thu May 16, 2013 7:11 am
by Degra
Yes, now that it knows how to aim and shoot missiles, it should become more efficient on power usage.
I guess you'd set thresholds for triple and single burst in the drone console, so if the weps energy is below a set value, it will switch to that burst.

Re: Patch 2.4 published

Posted: Thu May 16, 2013 12:09 pm
by Jannik2099
good idea

Re: Patch 2.4 published

Posted: Sun May 19, 2013 10:55 pm
by Hopeinmo
Hope is not happy about life-draining equipment :o

Re: Patch 2.4 published

Posted: Mon May 20, 2013 1:40 am
by Aixon
Me neither, because you faint during the flight without gloves

Re: Patch 2.4 published

Posted: Mon May 20, 2013 6:27 am
by Siretu
Interesting, I'll see if I can disable it during flight. You could just have it in your inventory without equipping it.

Re: Patch 2.4 published

Posted: Wed May 22, 2013 9:11 pm
by Hopeinmo
life draining equipment, should be dangerous =p (like Tychus chain-gun, dangerous)