Tooltips Fix
- DinoChicken
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Tooltips Fix
Hey guys, its been a while since i have been on but anyways, played quite a few games and noticed a couple of tooltip mistakes
Firesuit ~ states that it disables sprint, when it only reduces it by 25% (cant remember the patch that makes it just reduce sprint speed but i think its 25%)
The single, triple, and penta laser burst. ~ The upgrades show triple and penta burst, and shows single, triple and penta burst in tooltips on weapons console, but whenever you destroy someone it shows that someone was destroyed by a roc cannon and railgun (forgot what single burst stated, but it was also different) this is really weird and confusing, new players are like "how do you get a railgun? whats a railgun? and i state, its a penta burst, 'oh' either change the upgrades/weapons tooltips to railguns and roc cannons or (preferred) switch the destroyed messages back to single, triple, penta since many people are used to those names.
Firesuit ~ states that it disables sprint, when it only reduces it by 25% (cant remember the patch that makes it just reduce sprint speed but i think its 25%)
The single, triple, and penta laser burst. ~ The upgrades show triple and penta burst, and shows single, triple and penta burst in tooltips on weapons console, but whenever you destroy someone it shows that someone was destroyed by a roc cannon and railgun (forgot what single burst stated, but it was also different) this is really weird and confusing, new players are like "how do you get a railgun? whats a railgun? and i state, its a penta burst, 'oh' either change the upgrades/weapons tooltips to railguns and roc cannons or (preferred) switch the destroyed messages back to single, triple, penta since many people are used to those names.
- Degra
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Re: Tooltips Fix
Another outdated tooltip is the Iron Curtain. It states it can only be activated when shields are offline. That is not accurate anymore though, since you can now activate it whenever and the shields cannot go offline anymore anyways.
Re: Tooltips Fix
Where exactly are the details for this new mechanic?Degra wrote:the shields cannot go offline anymore anyways.
also the "charges" need a tooltip explanation for how they function (triples/ROC cannon..?)

- Degra
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Re: Tooltips Fix
Triple is actually the only one without some sort of plasma charges. It only has increased rof for 5 seconds.
Re: Tooltips Fix
well.. I would love to see that mechanic explained in a tooltip somewhere...Degra wrote:Triple is actually the only one without some sort of plasma charges. It only has increased rof for 5 seconds.

- Siretu
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Re: Tooltips Fix
All tooltips mentioned in this thread should have been fixed in the dev version which is currently up on the beta.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
Re: Tooltips Fix
I think we have been avoiding the beta.. due to it being unplayable? (weapons AI iirc)Siretu wrote:All tooltips mentioned in this thread should have been fixed in the dev version which is currently up on the beta.

- Red-Rocket
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Re: Tooltips Fix
isnt that the point of a Beta? smashing those new mechanics and bugs? O.o but ya, not enough veterans on to give it a good go in the Betaslapshot wrote:I think we have been avoiding the beta.. due to it being unplayable? (weapons AI iirc)Siretu wrote:All tooltips mentioned in this thread should have been fixed in the dev version which is currently up on the beta.
Oh its not orders I'm giving, but rather... "aggressive suggestions".
- Siretu
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Re: Tooltips Fix
People really want a functioning Weapons AI and since it's unusuable they don't play it. I'll fix it soon. I have finals on Tuesday so I'm trying to do some studying.Red-Rocket wrote:isnt that the point of a Beta? smashing those new mechanics and bugs? O.o but ya, not enough veterans on to give it a good go in the Betaslapshot wrote:I think we have been avoiding the beta.. due to it being unplayable? (weapons AI iirc)Siretu wrote:All tooltips mentioned in this thread should have been fixed in the dev version which is currently up on the beta.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.