Patch 4.3 published
Posted: Fri Oct 17, 2014 9:48 am
So, I'm going away until Wednesday but I decided to publish the new patch on the beta version on NA. Here's the patch notes:
4.3.
- Updated outdated tooltips
- Improved missile loading AI (although it still doesn’t understand the changes to missile loading)
- Fixed Iron Curtain to work with the new shield changes.
- Removed and repositioned several auto-turrets.
- Increased lobby delay to 20 seconds.
- Map wrapping is now disabled after 45 minutes instead of an hour.
- Tier upgrades are now exclusive. You can only have one tier 1 upgrade, one tier 2 and one tier 3.
- Upgrade costs now scale with level.
- Improved weapon AI accuracy
- Fixed bug where science AI would purge core regardless of setting.
- Fixed bug where the vote kick would vote kick the wrong person.
- Fixed a radar ping bug.
- The Subjugator’s Automaton no longer drains energy if you cast it out of range.
- Fixed ability cooldowns for utility tier 2 (cooldown * 0.25 is not the same as 25% reduced cooldown...)
- Laser range nerfed by 25%
4.3.
- Updated outdated tooltips
- Improved missile loading AI (although it still doesn’t understand the changes to missile loading)
- Fixed Iron Curtain to work with the new shield changes.
- Removed and repositioned several auto-turrets.
- Increased lobby delay to 20 seconds.
- Map wrapping is now disabled after 45 minutes instead of an hour.
- Tier upgrades are now exclusive. You can only have one tier 1 upgrade, one tier 2 and one tier 3.
- Upgrade costs now scale with level.
- Improved weapon AI accuracy
- Fixed bug where science AI would purge core regardless of setting.
- Fixed bug where the vote kick would vote kick the wrong person.
- Fixed a radar ping bug.
- The Subjugator’s Automaton no longer drains energy if you cast it out of range.
- Fixed ability cooldowns for utility tier 2 (cooldown * 0.25 is not the same as 25% reduced cooldown...)
- Laser range nerfed by 25%