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Suggestion: prevent ships from being salvaged early on
Posted: Sun Oct 26, 2014 5:39 pm
by slapshot
So.. the poor corvette isn't being used much since it's salvage fodder.. but also miners/etc. can be salvaged by "accident" which will cripple a team.. and since there really isn't a need to salvage any ship until the hangar is full, I would suggest restricting it somehow
Re: Suggestion: prevent ships from being salvaged early on
Posted: Sun Oct 26, 2014 7:37 pm
by Caladbolg
I say no, I like how early salvage can different early strategies, such as tri-wraith, wraith/vette (if it get a slight boost), wraith upgrades, miner upgrades and maybe more I haven't thought of.
Re: Suggestion: prevent ships from being salvaged early on
Posted: Sun Oct 26, 2014 11:54 pm
by Red-Rocket
I say yes, because trollers be trolling until they get bored, and it allows people to actually use the corvette lol, + it means that players can get the chance to get ships because pros have been calling to salvage a corvette, then use resources for upgrades instead of an extra wraith so in 5v5 or 6v6 situations a player can be without a ship for a while in the early game.
Re: Suggestion: prevent ships from being salvaged early on
Posted: Mon Oct 27, 2014 11:24 am
by bbot
I say yes, because I personally enjoy the corvette as a defensive ship. Almost every game a 'experienced' player (no offense intended) salvages the corvette leaving me a little disappointed that it is not available for use. Besides, having a more full inventory of combat ships to use when your other combat ships get picked off keeps the game going / interesting.
Re: Suggestion: prevent ships from being salvaged early on
Posted: Mon Oct 27, 2014 1:03 pm
by slapshot
Caladbolg wrote:I say no, I like how early salvage can different early strategies, such as tri-wraith, wraith/vette (if it get a slight boost), wraith upgrades, miner upgrades and maybe more I haven't thought of.
those are all strategies that open up as soon as you have the resources - they aren't really new or different strategies, just the timing would prevent super-powerful early wraiths (which they currently are somewhat overpowered..)
Re: Suggestion: prevent ships from being salvaged early on
Posted: Mon Oct 27, 2014 1:33 pm
by Caladbolg
I would rather we balance the ships rather than just adding mechanics left and right to try and keep players from doing what they possibly would want to do.
Re: Suggestion: prevent ships from being salvaged early on
Posted: Mon Oct 27, 2014 7:59 pm
by slapshot
Caladbolg wrote:I would rather we balance the ships rather than just adding mechanics left and right to try and keep players from doing what they possibly would want to do.
being constrained by resources is nothing new.. rather the "salvage" is new, and I would argue not yet "stable", which is why I suggest tweaking it
Re: Suggestion: prevent ships from being salvaged early on
Posted: Tue Oct 28, 2014 12:41 am
by bbot
Perhaps it could be made so starting ships can't be salvaged, only purchased ships?
Re: Suggestion: prevent ships from being salvaged early on
Posted: Tue Oct 28, 2014 1:17 am
by DinoChicken
Sounds like a good idea.
Re: Suggestion: prevent ships from being salvaged early on
Posted: Thu Dec 11, 2014 5:28 pm
by slapshot
bbot wrote:Perhaps it could be made so starting ships can't be salvaged, only purchased ships?
not sure I want the hangar to have 3 wraiths that can't be replaced with anything else late-game.. maybe keep 1 wraith, but not more if I can replace them with subjugators/destroyers/minelayers/etc.