Suggestion: prevent ships from being salvaged early on

Any suggestions or ideas regarding cruiser command

Should we delay salvage? how?

No
1
14%
Wait 3 minutes after game start before salvage is allowed
2
29%
Wait until first tier is upgraded
3
43%
Wait until hangar is full
1
14%
Other (will leave a comment)
0
No votes
 
Total votes: 7

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slapshot
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Suggestion: prevent ships from being salvaged early on

Post by slapshot »

So.. the poor corvette isn't being used much since it's salvage fodder.. but also miners/etc. can be salvaged by "accident" which will cripple a team.. and since there really isn't a need to salvage any ship until the hangar is full, I would suggest restricting it somehow
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Caladbolg
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Re: Suggestion: prevent ships from being salvaged early on

Post by Caladbolg »

I say no, I like how early salvage can different early strategies, such as tri-wraith, wraith/vette (if it get a slight boost), wraith upgrades, miner upgrades and maybe more I haven't thought of.
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Red-Rocket
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Re: Suggestion: prevent ships from being salvaged early on

Post by Red-Rocket »

I say yes, because trollers be trolling until they get bored, and it allows people to actually use the corvette lol, + it means that players can get the chance to get ships because pros have been calling to salvage a corvette, then use resources for upgrades instead of an extra wraith so in 5v5 or 6v6 situations a player can be without a ship for a while in the early game.
Oh its not orders I'm giving, but rather... "aggressive suggestions".
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bbot
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Re: Suggestion: prevent ships from being salvaged early on

Post by bbot »

I say yes, because I personally enjoy the corvette as a defensive ship. Almost every game a 'experienced' player (no offense intended) salvages the corvette leaving me a little disappointed that it is not available for use. Besides, having a more full inventory of combat ships to use when your other combat ships get picked off keeps the game going / interesting.
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slapshot
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Re: Suggestion: prevent ships from being salvaged early on

Post by slapshot »

Caladbolg wrote:I say no, I like how early salvage can different early strategies, such as tri-wraith, wraith/vette (if it get a slight boost), wraith upgrades, miner upgrades and maybe more I haven't thought of.
those are all strategies that open up as soon as you have the resources - they aren't really new or different strategies, just the timing would prevent super-powerful early wraiths (which they currently are somewhat overpowered..)
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Caladbolg
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Re: Suggestion: prevent ships from being salvaged early on

Post by Caladbolg »

I would rather we balance the ships rather than just adding mechanics left and right to try and keep players from doing what they possibly would want to do.
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Re: Suggestion: prevent ships from being salvaged early on

Post by slapshot »

Caladbolg wrote:I would rather we balance the ships rather than just adding mechanics left and right to try and keep players from doing what they possibly would want to do.
being constrained by resources is nothing new.. rather the "salvage" is new, and I would argue not yet "stable", which is why I suggest tweaking it
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Re: Suggestion: prevent ships from being salvaged early on

Post by bbot »

Perhaps it could be made so starting ships can't be salvaged, only purchased ships?
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Re: Suggestion: prevent ships from being salvaged early on

Post by DinoChicken »

Sounds like a good idea.
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Re: Suggestion: prevent ships from being salvaged early on

Post by slapshot »

bbot wrote:Perhaps it could be made so starting ships can't be salvaged, only purchased ships?
not sure I want the hangar to have 3 wraiths that can't be replaced with anything else late-game.. maybe keep 1 wraith, but not more if I can replace them with subjugators/destroyers/minelayers/etc.
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