Another patch played, another crop of bugs
Another patch played, another crop of bugs
Weapons AI can get "stuck" and not shoot anything, even with lasers/missiles
Apparently it's also possible to get stuck in "space view" while your marine is on the BC, thus you end up unable to control anything (fix was to give allied player control, have ally move marine to ship launch pad, and then launch a ship)
https://dl.dropboxusercontent.com/u/161 ... .SC2Replay
Apparently it's also possible to get stuck in "space view" while your marine is on the BC, thus you end up unable to control anything (fix was to give allied player control, have ally move marine to ship launch pad, and then launch a ship)
https://dl.dropboxusercontent.com/u/161 ... .SC2Replay

- Siretu
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Re: Another patch played, another crop of bugs
I'll have a look when I come home next week.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
Re: Another patch played, another crop of bugs
weapons AI is still broken, but thanks to B.net patch replays no longer work, so here is a new one:
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Cruiser Command.SC2Replay- (1.19 MiB) Downloaded 39 times

Re: Another patch played, another crop of bugs
Anything you want more details of in particular, or do I just need to double the time and change to the next largest unit, as is normally the case for any software development date?Siretu wrote:I'll have a look when I come home next week.

- Siretu
- Creator
- Posts: 1019
- Joined: Sat Jun 16, 2012 5:00 pm
- Wiki edits: 115
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Re: Another patch played, another crop of bugs
It's interesting how applicable that is. It's almost been two months, huh?
I did look at it. I have no idea what the problem is and looking through the replay gave me nothing. Last time I looked I was kind of at a loss, and had no idea what to do about it. In addition, I was afraid to patch the game because of the recent big LotV path. I wasn't sure if that was going to break things or not.
I'll hopefully be able to start by making a test upload to beta and see if it works as you'd expect, and then follow up with some hidden debug messages.
I did look at it. I have no idea what the problem is and looking through the replay gave me nothing. Last time I looked I was kind of at a loss, and had no idea what to do about it. In addition, I was afraid to patch the game because of the recent big LotV path. I wasn't sure if that was going to break things or not.
I'll hopefully be able to start by making a test upload to beta and see if it works as you'd expect, and then follow up with some hidden debug messages.
Never ignore coincidence. Unless, of course, you’re busy. In which case, always ignore coincidence.
Re: Another patch played, another crop of bugs
Maybe adding an option "target small ships" "target enemy BC" or something so that we can manually choose which targets it should focus? (and thus not hold fire if it's "intended" target isn't on-screen?)

Re: Another patch played, another crop of bugs
why don't you add it yourself slappy?
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