V0.999h
v0.999h:
- Fixed a cooldown issue with 1-burst.
- Hopefully fixed the resource glitch.
- Reduced the price of the miner from 100 Veldite and 150 Chalcorium to 75 Veldite and 75 Chalcorium
- If you lose all your offensive ships, a wraith will automatically be created after 3 minutes.
- Kill/Death statistics might be fixed.
- Corvette’s Reflective Shield now has a 20 second cooldown.
- Corvette’s Reflective Shield no longer reflects missiles or yamato.
- Fixed some more hangar inventory issues.
- Fixed an issue where players could get a power blackout permanently.
- Fixed a situation where you could get a negative shield and engine power.
- Increased the time you have to wait before you can dock again from 5 to 12 seconds.
- Optimized Mines again. Yay!
- There’s now a max cap of 250 mines per team.
- Mine Layer max energy increased from 200 to 1000.
- Mine Layer energy regeneration decreased from 14 to 9.
- Mine Layer maximum life increased from 200 to 300
- Mine Layer has now got two new abilities (which require an upgrade each). Nano-Hull Spray and Shield Recharger. They are two spray abilities which heal shield and hull respectively.
- Upgrade Console restructured, including a lot of hotkey changes.
- Miner’s Turbo Jump duration has been decreased from 1 second to 0.8 seconds.
- Miner’s Turbo Jump speed has been decreased from 8 to 6.
- Renamed 3 burst and 5 burst into Triple burst and Penta burst.
- Increased energy cost of Lay Opposer Proximity Mine from 0 to 10.
- Increased energy cost of Lay EMP Mine from 0 to 10.
- Increased energy cost of Lay Distress Beacon from 0 to 45.
- Small ships are now tinted in the color of the player driving it.
- Added damage upgrades for the Wraith, Corvette, Destroyer and Mine Layer.