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| Line 43: | Line 43: | ||
= | =Alternative Missile Display Layout= | ||
==Light== | |||
{|class="wikitable" | {|class="wikitable" | ||
|+ style="caption-side:bottom; color:#e76700;"|''Light Missiles'' | |+ style="caption-side:bottom; color:#e76700;"|''Light Missiles'' | ||
| Line 52: | Line 53: | ||
|Cost | |Cost | ||
|Description | |Description | ||
|- | |- | ||
|[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]] | |[[File:PiranhaLightMissile.png|link=Pirahna Light Missile]] | ||
| Line 61: | Line 59: | ||
|5 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | |5 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | ||
|Light attack missile with an effective tracking ability. | |Light attack missile with an effective tracking ability. | ||
|- | |- | ||
|[[File:ScorpianLightMissile.png|link=Scorpian Light Missile]] | |[[File:ScorpianLightMissile.png|link=Scorpian Light Missile]] | ||
| Line 70: | Line 65: | ||
|10 [[File:Veldite.jpg|frameless|20px|Link=Veldite]] 5 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | |10 [[File:Veldite.jpg|frameless|20px|Link=Veldite]] 5 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | ||
|Light cluster missile, effective against enemy fighters and mining vessels. | |Light cluster missile, effective against enemy fighters and mining vessels. | ||
|- | |- | ||
|[[File:WaspLightMissile.png|link=Wasp Light Missile]] | |[[File:WaspLightMissile.png|link=Wasp Light Missile]] | ||
| Line 79: | Line 71: | ||
|5 [[File:Chalcorium.jpg|frameless|20px|Link=Chalcorium]] 10 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | |5 [[File:Chalcorium.jpg|frameless|20px|Link=Chalcorium]] 10 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | ||
|Light attack missile with the ability of messing up the enemy cruisers power generator <br>and can slight damage the target's energy reserves, however the missile has very short range. | |Light attack missile with the ability of messing up the enemy cruisers power generator <br>and can slight damage the target's energy reserves, however the missile has very short range. | ||
|} | |||
==Heavy== | |||
{|class="wikitable" | |||
|+ style="caption-side:bottom; color:#e76700;"|''Heavy Missiles'' | |||
|Icon | |||
|Name | |||
|Cost | |||
|Description | |||
|Damage Hull/Shields | |||
|- | |||
|[[File:PredatorHeavyMissile.png|link=Predator Heavy Missile]] | |||
|[[Predator Heavy Missile]] | |||
| | |||
15 [[File:Veldite.jpg|frameless|20px|Link=Chalcorium]] 10 [[File:Chalcorium.jpg|frameless|20px|Link=Chalcorium]] 35 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | |||
|heavy assault missile with limited tracking ability but long range. If it hits an enemy BC, it will attach a tracking beacon inside the ship which will reveal the enemy's position until they find and destroy the beacon. | |||
|- | |||
|[[File:SabretoothHeavyMissile.png|link=Sabretooth Heavy Missile]] | |||
|[[Sabretooth Heavy Missile]] | |||
| | |||
10 [[File:Veldite.jpg|frameless|20px|Link=Chalcorium]] 25 [[File:Chalcorium.jpg|frameless|20px|Link=Chalcorium]] 10 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | |||
|Heavy EMP missile; it is very effective against enemy shields and can damage the target's energy reserves and core. | |||
|- | |||
|[[[[File:HellfireHeavyMissile.png|link=Hellfire Heavy Missile]]]] | |||
|[[Hellfire Heavy Missile]] | |||
| | |||
15 [[File:Veldite.jpg|frameless|20px|Link=Chalcorium]] 10 [[File:Chalcorium.jpg|frameless|20px|Link=Chalcorium]] 35 [[File:Pyromantite.jpg|frameless|20px|link=Pyromanite]] | |||
|heavy assault missile with limited tracking ability but long range. If it hits an enemy BC, it will attach a tracking beacon inside the ship which will reveal the enemy's position until they find and destroy the beacon. | |||
|- | |||
|} | |} | ||
Revision as of 10:34, 30 December 2014
Tactics
Sniping
Sniping is a broad term to describe attacking the enemy battlecruiser from a long distance.
A human player on the Weapons Console, shoots the enemy battlecruiser using vision provided by small ships or a predator missiles tracking beacon.

Chomper Rush
Is a tactic that involves co-ordinating the miners to mine the exact minerals to purchase a chomper.
Tactic is ideal when the starting map is abundant with astroid fields.
Once the chomper is constructed, upgrades resume as normal.
Heavy economy move.

Kinetic Rush
Kinetic rushes involves upgrading kinetic tier weapons and then relying on a surprise attack on the enemy battlecruiser and abusing power saving low shields to cause unrecoverable damage.
Heavy aggressive move
Infiltrating
Corvette Harass
- note The resources top right on your HUD is your teams resources shared by all players of that team.
Basic Flight Controls

Alternative Missile Display Layout
Light
| Icon | Name | Cost | Description |
|
Pirahna Light Missile | 5 |
Light attack missile with an effective tracking ability. |
|
Scorpian Light Missile | 10 |
Light cluster missile, effective against enemy fighters and mining vessels. |
|
Wasp Light Missile | 5 |
Light attack missile with the ability of messing up the enemy cruisers power generator and can slight damage the target's energy reserves, however the missile has very short range. |
Heavy
| Icon | Name | Cost | Description | Damage Hull/Shields |
|
Predator Heavy Missile | heavy assault missile with limited tracking ability but long range. If it hits an enemy BC, it will attach a tracking beacon inside the ship which will reveal the enemy's position until they find and destroy the beacon. | ||
|
Sabretooth Heavy Missile | Heavy EMP missile; it is very effective against enemy shields and can damage the target's energy reserves and core. | ||
[[ ]]
|
Hellfire Heavy Missile | heavy assault missile with limited tracking ability but long range. If it hits an enemy BC, it will attach a tracking beacon inside the ship which will reveal the enemy's position until they find and destroy the beacon. |




