Navigation Console: Difference between revisions

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=Moving the Battlecruiser =
=Moving the Battlecruiser =
For basic flying information see [[Flight Controls|flight controls]].
Flying the [[Battlecruiser]] is like flying any [[Small Ship|small ship]]. For basic flying information see [[Flight Controls|flight controls]].
<br>To move the [[Battlecruiser]], power must be routed to the engine system from the energy console (see [[Energy Console#Engines|engines system]]).  
<br>To move the Battlecruiser, power must be routed to the engine system from the energy console (see [[Energy Console#Engines|engines system]]).  
It takes a lot of power to move the Battlecruiser.
It takes a lot of power to move the Battlecruiser.
To save power it’s common practice to fly straight to your destination, ignoring detours around [[asteroid|asteroids]] and also using [[Flight Controls#Map warp|map warp]] to reduce travel time.
To save power it’s common practice to fly straight to your destination, ignoring detours around [[asteroid|asteroids]] and also using [[Flight Controls#Map warp|map warp]] to reduce travel time.

Revision as of 02:39, 14 January 2015

The navigation console is located on the bridge on the upper deck. The navigation console is where the Battlecruiser is piloted. The console also comes with some extra abilities and weapons. Early on it’s unusual to have a person dedicated to the navigation console.

Abilities

Abilities
Icon Name Energy Cost Description
Tractor Beam

File:ENERGYICON.jpg

Tractor beam is a projectile that can exert push/pull force on an enemy ship or Battlecruiser.
Inertial Nullifier Field

File:ENERGYICON.jpg 1000

Applies an inertial Nullifier Field which greatly increases the Battlecruiser turning rate for 10 seconds.
Engine Boost

File:ENERGYICON.jpg 3000

Greatly increases the Battlcruisers speed for 10 seconds.


Weapon Abilities
Icon Name Energy Cost Description
Fire Yamato Cannon

File:ENERGYICON.jpg 0

The Yamato Cannon is the ultimate Battlecruiser weapon. A colossal blast of energy is fired from the cruiser’s bow that deals heavy hull damage and can disable the target ships power. The Yamato will also deal 15% core stability damage if it hits the enemy Battlecruiser.


Damage: 800/1000

Fire left/Right Laser Battery

File:ENERGYICON.jpg 800

Fires an array of laser shots on left/right broadside.


Damage: 5x 70/70

Moving the Battlecruiser

Flying the Battlecruiser is like flying any small ship. For basic flying information see flight controls.
To move the Battlecruiser, power must be routed to the engine system from the energy console (see engines system). It takes a lot of power to move the Battlecruiser. To save power it’s common practice to fly straight to your destination, ignoring detours around asteroids and also using map warp to reduce travel time. Usually the Battlecruiser throttle is left on the maximum setting and the speed regulated from the energy console. Doing this reduces the number of players required to move the Battlecruiser away from its position in dire situations. However its direction will be fixed unless someone changes the angle from the navigation console.

Orientation of the Battlecruiser

Using the navigation console requires a large degree of communication between players because of the amount of utility that revolves around the facing angle of the Battlecruiser. Not only does pointing the Battlecruiser in a particular direction dictate fight or flight, but it also aims your Broadside Lasers, Yamato Cannon, Missiles and even the direction in which small ships will launch. Often when you are using the navigation console the captain will direct you on where to go and how to react to threats.

  • picture of the Battlecruiser with arrows showing where missiles yamo and broads come out off SS launching sides