Tier upgrades: Difference between revisions

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*Grants all [[small ships]] 50 shields.
*Grants all [[Small Ships|small ships]] 50 shields.
*All [[minelayer]] cooldowns reduces by 50%.
*All [[Minelayer|minelayer]] cooldowns reduces by 50%.
*Cooldown of all [[increase/decrease abilities]] on the power console reduced by 25%.
*Cooldown of all [[Energy Console#Abilities|increase/decrease abilities]] on the power console reduced by 25%.
*[[Subjugator]] generates 2 additional energy per second.
*[[Subjugator]] generates 2 additional energy per second.
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*Doubles the energy provided by [[power transfer]].
*Doubles the energy provided by [[Power Transfer|power transfer]].
*Grants the [[Cloaking Field]] ability to the [[Wraith]].
*Grants the [[Cloaking Field]] ability to the [[Wraith]].
*Increases the maximum stack of [[Plasma Charges]] for the [[Battlecruiser]] from 20 to 40.
*Increases the maximum stack of [[Plasma Charges]] for the [[Battlecruiser]] from 20 to 40.

Revision as of 23:52, 14 January 2015

An important aspect of upgrading is the tier upgrades.
Upgrading higher level tiers unlocks upgrades, unlocks higher levels of upgrades and provides bonuses to your team.
There are 3 different types of tiers (economy, utility and offensive) and each type has 3 separate levels, namely tier 1, tier 2, tier 3 (t1, t2 and t3).
Your team can pick any kind of tier each level, but only 1 for each level.
Thus there are a total of 9 tier upgrades and each level you are given 1 out of the 3 unique types to choose from.

  • note: tier upgrades have unique level upgrades. i.e once you have upgraded level 1 of any type of tier you cannot research another level 1 type. i.e You COULD NOT research economy t1 and offensive t1, sorry but you have to choose just 1.
  • note: tier upgrades types are independent, but tier upgrade levels are not; economy t2 DOES NOT have a prerequisite of economy t1, i.e you don't have to research economy t1 to research economy t2 but you must have researched tier 1 (t1) to progress to tier 2 (t2). Thus if you wanted economy t2 you would have to research any of the available t1 upgrades (economy t1, utility t1 or offensive t1).
  • note: Higher tier upgrades of the same kind don't replace the benefits of the lower tier, i.e if I research t1 utility and t2 utility I would receive the bonuses from BOTH of the tiers.


T1 Upgrades

Tier1 Upgrades
Icon Name Cost Bonus
Economy t1

100 100

Utility t1

100 100

Offensive t1

100 100

  • Increases Wraith hull by 50 and Corvette hull by 100.
  • EMP now deals 30 damage and reduces the engine by 70%.
  • Wraith and Corvette cost reduced by 30%.
  • Corvette Photon Barrage energy cost reduced from 20 to 10.

T2 Upgrades

Tier2 Upgrades
Icon Name Cost Bonus
Economy t2

100 100 20

  • Attempting to chomp an asteroid outside chomping range pulls it towards the Chomper.
  • Reduces Chomp cooldown by 50%.
  • Allows the miner to mine asteroids while moving.
  • Reduces miner reconstruction time by 90seconds.
  • Reduces Accelerate Mining Beam cooldown by 50%
Utility t2

100 100 20

Offensive t2

100 100 20

T3 Upgrades

Tier3 Upgrades
Icon Name Cost Bonus
Economy t3

100 100 30

Utility t3

100 100 30

Offensive t3

100 100 30