Search found 9 matches

by Phytor
Sun Apr 05, 2015 6:48 pm
Forum: Suggestions
Topic: New icon for salvaging, please.
Replies: 2
Views: 646

New icon for salvaging, please.

So, I was playing some CC yesterd...this morning and I had the chance to try out the new inventory system in a stress situation (hangar - ship interaction) and I find it quite neat the way it got implemented. It's tidy, faster and less problematic than the old system where one-two flares would ...
by Phytor
Fri Dec 20, 2013 5:18 pm
Forum: Suggestions
Topic: Guided Torpedos - A viable and fun way to expand on Weapons?
Replies: 4
Views: 525

Re: Guided Torpedos - A viable and fun way to expand on Weap

Yea, I see your point. Frankly, I didn't intend the GT to be an endgame anti-BC-weapon like we already have it with the Yamato, but more of a counter to skillfull wraith pilots who just bust open newbies' and noobs' behinds.
I was just trying to be overly cautious with the GT's power so people won't ...
by Phytor
Fri Dec 20, 2013 10:14 am
Forum: Suggestions
Topic: Guided Torpedos - A viable and fun way to expand on Weapons?
Replies: 4
Views: 525

Re: Guided Torpedos - A viable and fun way to expand on Weap

I think a general problem is, that helms is already stuffed densly with consoles. I mean, I don't see how we could add another seperate console without redesigning the interior.
But that's besides the point I guess. I'm trying to add something fun to the existing weapons console, so that a captain ...
by Phytor
Fri Dec 20, 2013 12:52 am
Forum: Cruiser Command Discussion
Topic: Most wanted feature
Replies: 19
Views: 1367

Re: Most wanted feature

A feature that would benefit CC?

I vote for Guided Torpedos! ^^

http://cruisercommand.com/forum/viewtopic.php?f=8&t=711
by Phytor
Fri Dec 20, 2013 12:50 am
Forum: Suggestions
Topic: Guided Torpedos - A viable and fun way to expand on Weapons?
Replies: 4
Views: 525

Guided Torpedos - A viable and fun way to expand on Weapons?

I was thinking about the difference between dealing damage with SS and the W.console and why it is so much more fun to fly around - which in turn means I'm doing something else while I'm dealing damage to the enemy, but not always or not just simply in that notion alone.

While I'm in a SS, what am ...
by Phytor
Thu Jun 13, 2013 9:48 am
Forum: General Discussion
Topic: CC and HoS
Replies: 29
Views: 3538

Re: CC and HoS

http://us.battle.net/sc2/en/forum/topic/9280238175
http://us.battle.net/sc2/en/blog/10145834

Please note, that your information regarding problems with HotS-content affecting WoL-players may be outdated since the 4th of june.

I was wondering whether costom mods like CC with added HotS-content ...
by Phytor
Sat May 25, 2013 10:19 am
Forum: News
Topic: Cruiser Command Tournament 1/6 - 2013
Replies: 64
Views: 4564

Re: Cruiser Command Tournament 1/6 - 2013

[...] a Tournament sounds like good fun! it is at 5 PM June 1st, right? and what time zone was that? i am in PST
The tournament will take place at 5pm EDT (eastern daylight time, or GMT-4), which is 11pm CEST (central european summer time, or GMT+2) and also 2pm PDT (pacific daylight time, for you ...
by Phytor
Fri May 24, 2013 9:31 pm
Forum: News
Topic: Cruiser Command Tournament 1/6 - 2013
Replies: 64
Views: 4564

Re: Cruiser Command Tournament 1/6 - 2013

Hiho,
I'd like to enlist too ^^

In-game name: Phytor
Character code: EU:873 | US:616
Server(EU/NA): both
Reputation: EU:190-ish | US:110-ish
Clan: inCC
ID*: EU:2-S2-1-292390 | US:1-S2-1-4479512
by Phytor
Sat Apr 06, 2013 10:53 pm
Forum: Cruiser Command Balance Discussion
Topic: Repair bots break the game since they are rediculously OP
Replies: 15
Views: 1963

Repair bots break the game since they are rediculously OP

Let me start out with a quotation of our general first discussion about the matter in our skype chatroom.
Feel free to skip it by scrolling down to the bottom first and reading it afterwards, if you were still interested in our little discussion... An abbreviation of the subject at hand will await ...