Sheild Regeneration
- Red-Rocket
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Sheild Regeneration
Sheild regeneration is strange, i think it increases by 1% of maximum sheilds, we should just simplify it and give it an upgrade to further interest things
50 sheild regen out of combat
25 sheild regen in combat
Upgrade, Sheild regenerator
10Y 30B and 20G X3 upgrades
increases out of combat by 50 50/100/150/200
increases in combat by 25 25/50/75/100
50 sheild regen out of combat
25 sheild regen in combat
Upgrade, Sheild regenerator
10Y 30B and 20G X3 upgrades
increases out of combat by 50 50/100/150/200
increases in combat by 25 25/50/75/100
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DumbMarine
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Re: Sheild Regeneration
I don't see how your system is simpler than "shield regens 1% per second".
And this upgrade is too powerful. It would definitely become a mandatory upgrade, which would slow the game down for zero gain. IMO if we do this at all (which I don't think we should because what we have now is simple and efficient), the upgrade needs to have a trade-off or be heavily nerfed.
And this upgrade is too powerful. It would definitely become a mandatory upgrade, which would slow the game down for zero gain. IMO if we do this at all (which I don't think we should because what we have now is simple and efficient), the upgrade needs to have a trade-off or be heavily nerfed.
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- Red-Rocket
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Re: Sheild Regeneration
lol this was kinda a crappy post, nvm that but i think there should be a fixed sheild regen (not 1% but something like 10/s) in battle instead of 0
Oh its not orders I'm giving, but rather... "aggressive suggestions".
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DumbMarine
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Re: Sheild Regeneration
The issue I see with that is power would then lose a lot of it's importance in a fight. As your shields take damage, you can reduce power to the shields without losing any protection. By the end of the fight you're not using power at all.
"Why are we still moving towards it?"
"We're caught in a tractor beam! It's pulling us in!"
"We're caught in a tractor beam! It's pulling us in!"
Re: Sheild Regeneration
this upgrade completly kills the idea of high shield.
with this you could have 200 shield and tank a corvette/wraith whatever
This upgrade is obviously friggin powerful.
with this you could have 200 shield and tank a corvette/wraith whatever
This upgrade is obviously friggin powerful.
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- Red-Rocket
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Re: Sheild Regeneration
nerf it!
Oh its not orders I'm giving, but rather... "aggressive suggestions".
- Siretu
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Re: Sheild Regeneration
The shield regeneration is not percentage based. It's shield power / 5.
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LordDragon
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Re: Sheild Regeneration
I was just about to put something to this effect. Oh, and it works under fire. As in, raise shields high enough and you won't get hurt. At cost of power, of course.Siretu wrote:The shield regeneration is not percentage based. It's shield power / 5.
Re: Sheild Regeneration
If you crank that baby high enough you can even raise your shields upwards while under fire, it burns through power FAST but its better than dying with a bunch of power left in the core.
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- Degra
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Re: Sheild Regeneration
Which still equals 1% of max shields.Siretu wrote:The shield regeneration is not percentage based. It's shield power / 5.
50 gw = 1000 shields
50/5 = 10 shields per second = 1% of 1000.
I generally do agree though, more defensive upgrades are needed.