wouldn't work. 6 missiles, take about 3-4 sec to fire, by then you are already getting rearmed...
The only place where a CD would work would be on taking down the console :
A console that was just taken down can't be taken down again for another 30 sec (example)
but that's anything but lore friendly.
Acronaut missile/Endecron missile
Re: Acronaut missile/Endecron missile
WhyteDragon wrote:"[...]As to what Caladbold said -- he's right.[...]"
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Re: Acronaut missile/Endecron missile
You guys misunderstand my meaning, 30 seconds until the missile can take effect at all on the ship again.
And for lore.. Well, sometimes you either gotta throw lore down a toilet and say 'screw logic', or come up with something crazy like some security program gets run for the next thirty seconds repairing the system even as it gets damaged.
And for lore.. Well, sometimes you either gotta throw lore down a toilet and say 'screw logic', or come up with something crazy like some security program gets run for the next thirty seconds repairing the system even as it gets damaged.
There are 10 kinds of people in the world; those who understand binary, and those who don't.
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DumbMarine
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Re: Acronaut missile/Endecron missile
Adding exceptions like that adds complexity without any accompanying depth. Bad for newer players.
These missiles have potential though if you completely scrap the missile system and redo it.
These missiles have potential though if you completely scrap the missile system and redo it.
"Why are we still moving towards it?"
"We're caught in a tractor beam! It's pulling us in!"
"We're caught in a tractor beam! It's pulling us in!"