Current situation:
It increases the BC speed linearly to the gw you put into engines.
That means you double the engine gw, you double the bonus you get.
Your maximum speed is 0 at 0 gw/s.
The suggestion is a flat bonus:
The exact speed is up for debate, but I suggest a flat bonus of 6 m/s per upgrade level
Raising the maximum upgrade levels from 3 to 4
Consequences:
The upgrade loses its linear bonus to BC speed.
With max upgrades, you get a flat bonus of 24 m/s max BC speed, even when you put 0 gw/s into engines.
The Enhanced Stabilizers upgrade will become a counter to Destroyer camping at turtling BC battles(both BCs sit still, the dessie fires through its own BC but is protected by it), in order to make it possible to catch such a destroyer.
It would raise the skill cap of:
- Nav console: With 24 m/s it will be possible to dodge enemy shots, while still trying to hit all broadside shots
Destroyer pilot: You need to hit the enemy BC as much as possible while trying to save the Dessie by staying in docking range and docking.
Weapons console: You don't click the same spot over and over again for minutes, but both BCs will be moving at BC battles.
- The BC would be constantly moving at least from the midgame on, trying to secure asteroid fields, making the chomper more worthwhile.
Contest of large asteroid fields will get fiercer.
Map control and scouting will get more important, as you won't be able to tell as easily where the enemy BC is.
BC involvement in small ship battles
You won't be fighting one big BC battles but multiple skirmishes, you can either try to save your small ships, secure an asteroid field, or actually try to finish them off.