Ship Items to customize your ship with.

Any suggestions or ideas regarding cruiser command
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Dreadnought
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Ship Items to customize your ship with.

Post by Dreadnought »

What would be great for SS (small ships) would be to add many new items. We can start out really cheap and easy to get, and they apply very small bonuses, like 3% increase in speed, or +10 sheilds, or increases camera zoom by 10% (you can see slightly farther then other ships) little things like these bonuses that add a little value to your ship, and customizes your ship to your play style (Degra loves hitting hard, so he will give his wraith 2 items that increases damage by 3% each and 1 item that makes his projectiles move faster by 5%, while maybe slapshot likes scouting, and has an item that increases speed, another that increases camera view distance, and one more that decreases deceleration while turning (When you turn you loose less speed in the proccess)) fun little items like these that dont cost much... like 1r 2y or 5b for different items, and gives the enemy a little bit of value when they destroy you as you loose all your items.

Post suggestions for items, make them small and only affect ships a small amount, and easy to implement (a wraith that can board the enemy BC would be very hard to implement) Also throw in if they can stack or not (like weapons increase by 3% but have 3 items so they can have 9% total, some items might not be balanced if they stack, like items that give you extra abilities (like the nano-gloves for the infiltrators))

Shield Capacitor - 1y 3b Increases shields +15
Shield Generator - 3y 1b Increases shield regeneration by +1
Weapons Flux Capacitor - 2y 2r - Increases damage by 3%
Weapons Aron Capacitor - 2b 2r - Increases weapon projectile speed by 5%
Thruster accelerator - 3b 1r - increases ship speed by 2%
Alunim Wing Plating - 1b 3r - decreases acceleration while turning by 5% (when you turn you dont loose as much speed, making it so you can pull faster turns)
Optics - 5b - increases view range of the ship by 10% (zooms the camera out further)
Energy Generator - 1g increases energy regeneration by +0.5
Energy Capacitor - 3b Increases maximum energy by +100
Ubintium Launchers - 20r allows you to fire pirhanna missiles regardless if offensive tier 2 is researched or not. (does not work for miners and chompers, can not be stacked)
Lidium Cloaker - 5y 15b Grants you an ability to cloak for 5 seconds (does not stack, using an ability will decloak you)
Ship nanobots - 1y Heals your ship hull by 0.2/s
Emergency Hull stabilizers - 1b heals you for +25 hull
Hull plating - 1y 1b Increases your maximum hull by +20
particle disintegrators - 1y 3b Increases mining speed by 4% (only works for miners) (how much inventory space will you have for particle disintegrators and the rest for mineral storage? ^^ )

Fun little ideas like these that add a little bit to your ship, but doesnt make them OP, a skilled wraith pilot with no items will still have a strong chance of killing another wraith pilot. Its also easy to balance as your simply changing numbers if some items feel like they are used more/more effective then other items.
We could add new tiers of items as well, that increases the effectiveness of the item but increases the cost for the mid and late game (like shield capacitors, tier 1 is +15 shields 1y 3b. Tier 2 is +50 shields 5y 15b. and Tier 3 is +200 shields +1 regen 20y 60b (im looking at you degra with that super shield capacitor ;) )) Other things about tiers is that they can have unique items, like we can move the Ubintium Launchers to tier 2 because they only do one ability, and it also locks it early game so that people dont rush missiles early on, which can be overpowered.

But we can of course just start with little basic items. Then move on from there. Have new item suggestions for ships? post yours below!
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Re: Ship Items to customize your ship with.

Post by slapshot »

particle disintegrators - 1y 3b

this needs to cost red, not blue

also I don't like the idea of very cheap items in general..
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Re: Ship Items to customize your ship with.

Post by Dreadnought »

slapshot wrote: also I don't like the idea of very cheap items in general..
Why?
You merely adopted Cruiser Command. I was born in it, molded by it.

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Re: Ship Items to customize your ship with.

Post by WhyteDragon »

slapshot wrote:also I don't like the idea of very cheap items in general..
I actually prefer the idea of them being cheap. Would you prefer all of the noobs going around buying excessively expensive items for their ships and then dying?

It's 'small bonuses.' I think if there was to be a starting point for ship equipment, 'small' is where it should begin at most likely.
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Re: Ship Items to customize your ship with.

Post by slapshot »

WhyteDragon wrote:
slapshot wrote:also I don't like the idea of very cheap items in general..
I actually prefer the idea of them being cheap. Would you prefer all of the noobs going around buying excessively expensive items for their ships and then dying?
right now, the only items that are sometimes used are shields, and those rarely because of the cost - once these items exist, and they see them in ship inventories, they will all flock to the construction console, where they will be tempted by the more expensive shields, relatively useless missiles, etc. and cause all sorts of trouble/mischief - do we really want that?

also, it's "only" 5 red, but if the captain is saving that for a laser upgrade, etc. it's more of a hassle (right now purchases are rather rare due to their expense) - small purchases will make it more of a pain to keep track of everything (and people will be less likely to ask permission/etc.).
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Re: Ship Items to customize your ship with.

Post by WhyteDragon »

That's more an issue with items on ships in general. Not the cost.

Nothing you said is solved by making it more expensive, as you hinted; it is only made worse.
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Re: Ship Items to customize your ship with.

Post by slapshot »

WhyteDragon wrote: Nothing you said is solved by making it more expensive, as you hinted; it is only made worse.
err.. the fact that it's more of a tick tick tick vs a single tock is what makes it harder to control
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Re: Ship Items to customize your ship with.

Post by Dreadnought »

You can set a limit of 3 charges with a 20 second "add new charge" similar to how repair stations work, but much smaller so people dont spam one item, and will have players take different items early game.

Also for more expensive items...We can tier lock/requires upgrade for them, which would help that supposed "Temptation" Early on.
You merely adopted Cruiser Command. I was born in it, molded by it.

One day a wise man introduced me to this game. "It shall protect your virginity, my lad" he said.

Dont touch me you filthy casual.
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