Allow AI on Weapons to Launch Missiles

Any suggestions or ideas regarding cruiser command
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Zeus
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Allow AI on Weapons to Launch Missiles

Post by Zeus »

This is a bit of a spillover from my topic of moving missiles to Nav, but the missile problem would be solved if the AI on weapons could have the ability to launch missiles. This way missiles can be used in both full and shorthanded games.
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Siretu
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Re: Allow AI on Weapons to Launch Missiles

Post by Siretu »

This is something I'd like to add. I'll see what I can do.
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Re: Allow AI on Weapons to Launch Missiles

Post by Hopeinmo »

Oo :o not sure, but I doubt it would be as easy as it would be in Little Big Planet to make a missile fire when you point at something :p
(in other words, if this was LBP2, even I could make this :p but, many aspects of the editor for starcraft still escape me :p)
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Re: Allow AI on Weapons to Launch Missiles

Post by Caladbolg »

that would be a lot of AI tweaking...
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Re: Allow AI on Weapons to Launch Missiles

Post by Degra »

Simplified speaking, you draw a line from the front of the BC with the length of the missile range, then if the enemy BC touches it, the AI fires missiles.
Much more than that is not needed, of course it'll miss sometimes but it's not supposed to be a 100% human replacement on weapons, I think.
I doubt it would be more than 3-5 hours of work, even less if you really know the code and editor.

On topic: that addition would be nice :)
It would make missiles slightly more useful.
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Re: Allow AI on Weapons to Launch Missiles

Post by Caladbolg »

you also have to make missile priority.

Which missiles to fire first. which missile to fire in which situation. etc
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Re: Allow AI on Weapons to Launch Missiles

Post by Siretu »

What I'm going to do is to have a checkbox in the drone console which says: "Fire missiles". If it's checked, it'll fire missiles when it's decently confident that it'll hit.
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Re: Allow AI on Weapons to Launch Missiles

Post by Caladbolg »

can it atleast check for shield?
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Re: Allow AI on Weapons to Launch Missiles

Post by Siretu »

Not in version 1.
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Re: Allow AI on Weapons to Launch Missiles

Post by Zeus »

Love the new launch missiles check box. I've already used it in a few games. It works nicely. It really helped out in low player games. It was a slow day so the best we could do was a few 3v3 and a 3v4. But at least we got to use missiles :-)
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